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Starting AP = 2 + [(PER + SPD) * 0.5]<br /> |
Starting AP = 2 + [(PER + SPD) * 0.5]<br /> |
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Turn AP = 3.5 + (SPD * 0.5) |
Turn AP = 3.5 + (SPD * 0.5) |
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+ | <!--Interwiki links--> |
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+ | [[ru:Очки действия в Original Sin]] |
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[[Category:DOS Character]] |
[[Category:DOS Character]] |
Revision as of 19:20, 27 May 2015
Description
Divinity: Original Sin is a manaless game. It uses the Action Point System to Move, Attack and Use Skills.
Maximum AP has a base of 7.
Starting AP has a base of 2.
Turn AP has a base of 3.5.
Attributes
Constitution (CON) gives an additional Maximum AP per point.
Perception (PER) gives 0.5 Starting AP per point.
Speed (SPD) gives 0.5 Starting AP and 0.5 Turn AP per point.
Formula
Maximum AP = 7 + CON
Starting AP = 2 + [(PER + SPD) * 0.5]
Turn AP = 3.5 + (SPD * 0.5)