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− | [[Divinity: Original Sin]] is a manaless game. It uses the Action Point System to Move, Attack and Use [[Divinity: Original Sin |
+ | [[Divinity: Original Sin]] is a manaless game. It uses the Action Point System to Move, Attack and Use [[Divinity: Original Sin skills|Skills]]. |
Maximum AP has a base of 7.<br /> |
Maximum AP has a base of 7.<br /> |
Revision as of 20:02, 19 December 2017
Divinity: Original Sin is a manaless game. It uses the Action Point System to Move, Attack and Use Skills.
Maximum AP has a base of 7.
Starting AP has a base of 2.
Turn AP has a base of 3.5.
Attributes
Constitution (CON) gives an additional Maximum AP per point.
Perception (PER) gives 0.5 Starting AP per point.
Speed (SPD) gives 0.5 Starting AP and 0.5 Turn AP per point.
Formula
Maximum AP = 7 + CON
Starting AP = 2 + [(PER + SPD) * 0.5]
Turn AP = 3.5 + (SPD * 0.5)