An Existential Crisis is a side quest in Divinity: Original Sin 2.
Quick walkthrough[]
- Dig up Crispin.
- Accept Crispin's "battle of wits."
- Alternatively, delay it for another time.
- Come out victorious.
Detailed walkthrough[]
Coming close to Crispin's grave, he will cry out for you to unbury him — in response to which he will claim to offer the wisdom of the ages as your reward: proclaiming himself "a bit of a philosopher." Selecting any dialogue option in response to this besides leaving has him challenge the Godwoken to a "battle of wits."
A soulbond is begun if you accept the offer, one which according to him measures which entity can better face the truth of their own essence. This contest does not decide the winner based on the truth value of the statements they have made; it is implied to measure confidence. — This is why all of the dialogue options tagged with "[Undead]" will work, and three of them are available for all three of the questions posed by Crispin, meaning that an undead character can easily complete the quest.
All of the dialogue options provided by other tags are 'correct', but they will not be sufficient since there are only two of them, per each of the two tags the player has, and faltering when confronted with just one of the questions will make Crispin the winner. Therefore a character who isn't undead has to read the volumes of "The Essence of Existence." then use the ideas written in those books when engaged in the soulbond.
- Volume 1 is found beneath the painting of a landscape in the room where the player first meets Ryker.
- Volume 2 is found next to the side entrance to the mansion.
- Volume 3 is found on the upper floor, on the ground next to Ryker's bed.
After defeating him, the player is able to remove their finger from the outer side of Crispin's rib cage and Crispin dies while feeling what he describes as "existential agony."
Rewards[]
- 9,650 experience
Notes[]
- The dialogue options unlocked by reading the books are not specially labelled.
Divinity: Original Sin 2 quests | |
---|---|
Act I | Death Belowdecks - Troubled Waters |
Act II | A Fate Worse Than Death - Artifacts of the Tyrant - Call to Arms - Finding Emmie - Healing Touch - Most Dangerous When Cornered - Nothing But Child's Play - Signs of Resistance - The Arena of Fort Joy - The Armoury - The Burning Pigs - The Collar - The Cursed Ring - The Escape - The Eternal Worshipper - The Gargoyle's Maze - The Imprisoned Elf - The Murderous Gheist - The Purged Dragon - The Shakedown - The Shriekers - The Teleporter - The Tribe of Saheila - The Vault of Braccus Rex - The Voices - Withermoore's Soul Jar |
Act III | Lady o' War - To the Hall of Echoes |
Act IV | A Danger to Herself and Others - A Generous Offer - Aggresive Takeover - A Hunter of Wicked Things - All in the Family - Almira's Request - A Man and His Dog - An Existential Crisis - An Eye for an Eye - A Taste of Freedom - A Trial for All Seasons - A Web of Desire - Bitter Tonic - Burying the Past - Bussiness Rivals - Counting your Chickens - Dark Dealings in the Blackpits - Drowning her Sorrows - Eithne the Trader - Finder's Fee - Heroes' Rest - Hide and Seek - Lost and Found - No Laughing Matter - No Way Out - Old Flames - On the Ropes - Opposites Attract - Popularity Contest - Powerful Awakening - Press-ganged - Red Ink in the Ledger - Saheila's People - Shadow over Driftwood - Shroud of the Voidwoken - Speaking in Forked Tongues - Strange Cargo - Stranger in a Strange Land - The Advocate - The Bark's Bite - The Burning Prophet - The Driftwood Arena - The Elven Seer - The Forgotten and the Damned - The Law of the Order - The Midnight Oil - The Missing Magisters - The Reluctant Servants - The Secrets of Bloodmoon Island - The Snoozing Adventurer - The Ugly Little Bird - They Shall Not Pass - The Wrecked Caravan - Treated like Cattle - Unlikely Lovers - Window of Opportunity - Wishful Thinking |
Act V | A Familiar Face - An Unlikely Patron - Invaders - Proving Ground - Running like Clockwork - Seeking Revenge - The Academy - The Arena of the One - The Drowned Temple - The Key to Freedom - The Mother Tree - The Nameless Isle - The Sallow Man - The Watcher's Mercy - Unscholarly Pursuits - Up in the Clouds |
Act VI | A King Reborn - A Lizard Nightmare - A Most Urgent Matter - Deathfog Rising - Doctor's Orders - Finding Lord Arhu - Hammerfall - Mercy is Power - Old Means Gold - Past Mistakes - School's Out - Silence Broken - The Last Stand of the Magisters - The Missing Prisoners - The Vault of Linder Kemm - What a Fuss to have Wrought |
Act VII | End Times |
Origin | A Wolf Alone - Crippling a Demon - Hunting the Dreamer - Hunting the Master - Make a Brave Face of It - Prime - Redemption - Running with the Pack - Searching the Shadows - The Fog of War - The Thing Inside |