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Disambiguation
For the consumable in Divine Divinity, see Carrot.

A humble and steadfast vegetable.

The Carrot is a consumable item in Divinity: Original Sin and Divinity: Original Sin 2.

Characteristics[]

Carrot (Original Sin) Carrot

Carrot is a consumable item which will heal 10 % of maximum Vitality and grant + 4 points to Wits. If character has Five-Star Diner talent it will heal 20 % of maximum Vitality and grant + 8 points to Wits. The effect of Carrot last 3 turns.

Poisoned Carrot Icon (DOS2) Poisoned Carrot

Poisoned Carrot is a consumable item that was poisoned through various means (either poison bottle or Zaikk's Talon). Poisoning the Carrot will reduce its value to 0. Instead of healing it will deal poison damage equal to 10 % of the consumers maximum Vitality, rendering it unsafe for the living but safe for Undead and grant + 4 points to Wits. The effects last 3 turns.

If character has Five-Star Diner talent the Carrot will deal poison damage equal to 20 % of the consumers maximum Vitality and grant + 8 points to Wits. The effects last 3 turns.

Locations[]

Items[]

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Traders[]

Following NPCs sell a large variety of food and thus have a solid chance (not guaranteed) of having Carrot in their stock. Note that as a consumable item Carrot may be very randomly sold by other NPCs.

Trader Location (x, y) Trader Location (x, y)
Griff Icon (DOS2DE)
Griff
Fort Joy
(201, 142)
Prudence Icon (DOS2DE)
Prudence
The Black Bull
(311, 154)
Lovrik Icon (DOS2DE)
Lovrik
The Black Bull
(314, 157)
Effie Icon (DOS2DE)
Effie
Undertavern
(425, 772)
Arx Cook Icon (DOS2DE)
Cook
The Cathedral
(346, 433)
Jemason Icon (DOS2DE)
Jemason
Arx Square
(285, 292)
Cook Kono Icon (DOS2DE)
Cook Kono
Kemm's Mansion
(194, 260)
The Butler Icon (DOS2DE)
The Butler
Kemm's Mansion
(171, 283)

Usage[]

Following table shows all items for which this item is used for.

Item Type Item Type
Ethereal Storm Scroll Summoning Scroll
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