“This subtle but powerful skill adds a special ability to other sorceries you cast: each time one of your offensive spells hits an opponent, it has a chance of stunning that opponent for a while, stripping him of effectiveness in battle.
„—skill description
Confusion is a Mage skill that can be used by the Dragon Knight in Divinity II: Dragon Knight Saga.
Description[]
Confusion is a passive Mage skill that adds a chance to stun enemies to other skills. Due to its nature, once taught, it is always in effect.
Note: The 9 level of this skill is hard to attain as it requires level 47. Most players will not reach this level by the time the game is complete.
Parameters[]
Skill Level | Chance to Stun On Hit | Duration (seconds) |
---|---|---|
1 | 5 | 2 |
2 | 6 | 3 |
3 | 7 | 3 |
4 | 8 | 4 |
5 | 9 | 5 |
6 | 10 | 7 |
7 | 11 | 8 |
8 | 12 | 8 |
9 | 13 | 9 |
10 | 14 | 9 |
11 | 15 | 10 |
12 | 16 | 10 |
13 | 17 | 10 |
14 | 18 | 10 |
15 | 20 | 10 |
Notes[]
- Characters created in the main campaign (Ego Draconis) can reach only level 9 of this skill. If you put at least 6 points into this skill during character creation if Flames of Vengeance, it will set level cap to 10.
- Skill levels from 11 to 15 can be obtained only via console.
- In addition to spells, the skill bonus applies to the enchantments with magic damage, such as Magic Damage Aura, Damage Aura and Static Charge Aura.
- Although the skill description implies interaction with offensive spells, the skill also applies to Curse, which has no damage.