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This subtle but powerful skill adds a special ability to other sorceries you cast: each time one of your offensive spells hits an opponent, it has a chance of stunning that opponent for a while, stripping him of effectiveness in battle.
skill description

Confusion is a Mage skill that can be used by the Dragon Knight in Divinity II: Dragon Knight Saga.

Description[]

Confusion is a passive Mage skill that adds a chance to stun enemies to other skills. Due to its nature, once taught, it is always in effect.

Note: The 9 level of this skill is hard to attain as it requires level 47.  Most players will not reach this level by the time the game is complete.

Parameters[]

Skill Level Chance to Stun On Hit Duration (seconds)
1 5 2
2 6 3
3 7 3
4 8 4
5 9 5
6 10 7
7 11 8
8 12 8
9 13 9
10 14 9
11 15 10
12 16 10
13 17 10
14 18 10
15 20 10

Notes[]

  • Characters created in the main campaign (Ego Draconis) can reach only level 9 of this skill. If you put at least 6 points into this skill during character creation if Flames of Vengeance, it will set level cap to 10.
  • Skill levels from 11 to 15 can be obtained only via console.
  • In addition to spells, the skill bonus applies to the enchantments with magic damage, such as Magic Damage Aura, Damage Aura and Static Charge Aura.
  • Although the skill description implies interaction with offensive spells, the skill also applies to Curse, which has no damage.