Skills are additional abilities that can be learned by Lucian upon leveling up. Regardless of character selection at the start of Divine Divinity , the character starts with 2 skills and is given the option to earn 1-2 points towards skills at each level. Some skills and spells can also be learnt by reading a skillbook, or as a quest reward. These cases ignore level requirement for the skill in question.
There are active skills that require mana to function and passive skills that don't require mana. Skills are not tied to class; even a warrior can learn mage spells.
In tables below;
Min level is the character level required to learn the first rank via skill points from levels
Max level is the character level required to learn final rank via skill points from levels
Min magic is the mana cost for the first rank
Max magic is the mana cost for the last rank
Way of the mage [ ]
Mage skills focus on magic abilities of which all (except transfer power and master summoner) require mana to use. With the exception of summons, mage skills must be cast for each attack.
Powers of Matter [ ]
Skill
Description
Min level
Max level
Min magic
Max magic
Hell Spikes
Call on the netherworld to shoot spikes under the feet of your opponents.
1
25
2
26
Energy Cage
Encircles your hapless victim with an impenetrable magic barrier
12
36
10
18
Limbs of Lead
Once cast upon your opponent, their limbs become like lead and they are slowed to a crawl
5
29
5
17
Telekinesis
Discover the power to manipulate and use objects at a distance
10
26
10
18
Deadly Discs
Three vicious discs bristling with knives spiral outward from the caster striking all within range
10
34
4
12
Polymorph
Transform your opponent into a harmless creature ready for the slaying
16
40
16
28
Skeletal Wall
The caster calls upon the dead to summon forth hardened skeletal fighters
16
40
16
28
Seeking Flame
Send forth a snaking stream of flame to explode upon contact with your enemy
24
48
21
33
Powers of Body and Spirit [ ]
Skill
Description
Min level
Max level
Min magic
Max magic
Wizard's Sight
Use the power of magic to cast your view into areas your feet have yet to tread
1
17
1
9
Bless
Call upon the gods to grant you a blessing of the body
3
27
6
30
Restoration
Send your magical energy coursing through your veins to restore your health after battle.
6
30
8
16
Withering Curse
Cast this on your opponents and watch as their innate resistances are weakened
8
24
8
20
Aura of Guarding
A bright, shimmering magical shield protects the caster from all forms of physical attacks
10
42
10
18
Magical Might
Once cast, magical energies course through your muscles boosting your natural strength
12
28
12
20
Spellshield
Once cast a bright magical shield of absorbing energy protects the caster from magical attacks
16
48
12
20
Fade From Sight
A powerful and useful spell of invisibility that will leave your enemies bemused
24
48
24
36
Elemental Powers [ ]
Skill
Description
Min level
Max level
Min magic
Max magic
Meteorstrike
Cast your will into the heavens and bring forth a meteor to strike at your opponent
1
25
2
6
Lightning
Send forth a searing bolt of lightning to strike down your opponents
10
34
6
20
Freeze
Bring your opponent to a complete halt and then eliminate them or make your escape
5
29
4
25
Burning Wall
Once cast you will leave a wall of energy behind you as you walk
16
32
14
30
Elemental Bolt
Hurl a powerful bolt of elemental energy towards your enemy
16
32
15
23
Poisonous Cloud
Envelope your victims in billowing clouds of poisonous fumes
20
44
16
32
Elemental Hail
Shower your enemies in a searing hail of elemental energy
24
48
15
39
Elemental Strike
A cocktail of elemental damage is hurled towards you opponent, who is poisoned, burned and electrocuted
24
48
24
48
Powers of Summoning [ ]
This path is centered about summoning creatures and ressurecting the dead to the caster's aid. The abilities of this path also allows the caster to bolster their summoned creatures and banish them. Additionally this path offers a spell that may drain the life force of chosen enemy.
Skill
Description
Min level
Max level
Min magic
Max magic
Summon Vermin
Brings forth a pack of rats to attack and harass your opponents
1
17
1
9
Summon Skeleton
Calls on the long buried dead to arise and fight at your side
3
19
3
11
Life Leech
Drain the vitality force from your opponent and add it to your own reserves
10
26
8
18
Master Summoner (Passive)
You have mastered the art of summoning and creatures you have called forth become more powerful
10
26
N/A
N/A
Banish
Sends those that are summoned back to whence they came
10
26
10
18
Resurrect
Grants you the godlike ability to bring the fallen back to life
16
40
16
28
Transfer Powers (Passive)
Summoned creatures gain some of your passive abilities
24
48
N/A
N/A
Summon Demonic Aide
Summons a knight of the demonic realm to help you in battle
24
48
24
36
Way of the survivor [ ]
Survivor skills are more orientated towards practical use, as opposed to combat, with one path being the exception: the Path of the Divine, which holds the skills of the divine. This fourth path remains locked to Lucian until much later in the journey.
Path of the Thief [ ]
This path focuses on traditional thief skills; sneaking, stealing, trapping.
Skill
Description
Min level
Max level
Min magic
Max magic
Assassin's Kiss (Passive)
Greatly increases the damage done when using the backstabbing ability of a weapon.
1
17
N/A
N/A
Lockpick
Locked doors are no longer an obstacle for those with this useful ability.
1
25
1
13
Pickpocket
Increases your ability to relieve others of their wealth or possessions.
6
22
6
14
Evade trap (Passive)
Helps you avoid devious traps laid by the hand of your enemies.
3
19
N/A
N/A
Deadly Gift
Create a dangerous trap for your enemies to blunder into.
5
29
5
17
Elven Stamina (Passive)
Grants you almost elven-like abilities to run for longer periods.
10
26
N/A
N/A
Embrace Shadows
Allows you to become almost invisible in poorly-lit areas. A skill especially favoured amongst members of the Thieves Guild.
8
24
N/A
N/A
Poison Weapon
Create even more pain for your opponents by applying poison to your weapons.
1
17
N/A
N/A
Path of Lore [ ]
Skill
Description
Min level
Max level
Min magic
Max magic
Identify (Passive)
Much used by the merchants, this skill grants you the ability to accurately evaluate the properties of items both magical and mundane.
1
17
N/A
N/A
Alchemy (Passive)
Grants you the skill of alchemy, allowing you to successfuly combine potions and herbs.
3
27
N/A
N/A
Know Creature (Passive)
Know thine enemy. This skill grants you insight into the strengths and weaknesses of your opponent.
1
19
N/A
N/A
True Sight (Passive)
Lift the veil of illusions from yours eyes and see the world as it truly is.
10
26
N/A
N/A
Blind
Bring darkness to the eyes of your enemies to reduce their effectiveness in combat.
8
24
8
16
Skin of Poison
A trick much-used by assassins, coats your body in a poisonous salve bringing damage to any that strike you.
16
32
N/A
N/A
Curse
Curse your enemies and let them suffer your wrath.
12
28
12
20
Necroshift
Allows you to possess the body of a slain enemy for a short period of time.
24
40
24
32
Path of Talents [ ]
Skill
Description
Min level
Max level
Min magic
Max magic
Trader's Tongue (Passive)
Through quick wit and slick talking you are able to persuade merchants to offer you better prices.
1
25
N/A
N/A
Ranger Sight (Passive)
Grants you the keen eyesight of a ranger to help you see your enemies from afar.
6
30
N/A
N/A
Wisdom (Passive)
Through mental training and keen insight you are able to learn much more from your experiences.
6
30
N/A
N/A
Charm
Turn the heart of your enemy and make him your friend and comrade in battle.
10
26
10
18
Magic Barrier (Passive)
Increase your protection from battle magic of your enemies.
16
40
N/A
N/A
Aura of Command
Control the will of summoned creatures to do your bidding.
16
40
16
28
Heaven's Gift
A gift from the heavens will help you on your quest.
24
40
24
32
Survivors Instinct (Passive)
Grants you the ability to automatically regenerate your vitality.
12
36
N/A
N/A
Path of the Divine [ ]
Unlike other skill paths, the Path of the Divine is only available after Lucian receives the Divine Blessing as part of the main quest Begin the Blessing Ritual . Note that while it is possible to find a skillbook for the skills (example: Heaven's Blessing sold rarely by Kistandalius ), Lucian will not get any skillpoints from using it before doing the ritual. Unlike skills from other paths, divine skills have no level requirements or limitations.
Skill
Description
Min magic
Max magic
Translocate
Through sheer force of will you are able to instantly teleport to any location within your view.
20
24
Divine Death
Call on divine intervention to inflict massive damage on your enemies.
20
24
Spirit Form
Leave your mortal shell and become like a spirit.
20
24
Scorch
Bring forth searing damage to any area you wish to target.
20
24
Heaven's Blessing
Call on the Gods to grant you protection and strength against those who oppose you.
20
24
Divine Eye
Conjure a magical eye and send it forth to spy out hidden areas.
20
24
Temporal Storm
Conjure a magical storm to slow the passage of time and thereby slow your enemies.
20
24
Lightning Cascade
Send forth the power of the storms and watch as lightning dances between your opponents striking one after another.
20
24
Way of the warrior [ ]
Warrior skills focus on improving physical prowess; the more efficient use of weapons and improving physical damage.
Path of the Specialist [ ]
This path improves overall efficiency of specific weapon classes. Only Spear Expertise requires Mana to function.
Skill
Description
Min level
Max level
Min magic
Max magic
Sword Expertise (Passive)
The knowledge of swordmasters become available to you
1
25
N/A
N/A
Mace Expertise (Passive)
Call on the knowledge of the masters of the mace to improve your fighting skills and the damage done when wielding the mace in battle
1
25
N/A
N/A
Axe Expertise (Passive)
Improve your skills with the axe and vastly improve the damage inflicted when wielding the axe in battle
1
25
N/A
N/A
Hammer Expertise (Passive)
Wield the hammer with deadly proficiency and speed
1
25
N/A
N/A
Spear Expertise
Spear attacks become faster and deadlier and your spear throwing accuracy is improved
1
25
1
—
Bow Expertise (Passive)
Tap into the elven skill with the bow and enhance your archery abilities
1
25
N/A
N/A
Crossbow Expertise (Passive)
Increase the speed and power of your attacks when using the crossbow
1
25
N/A
N/A
Shield Expertise (Passive)
Become one with your shield and use it not only to defend against attacks but also as a deadly weapon
8
32
N/A
N/A
Path of the Ranger [ ]
Skill
Description
Min level
Max level
Min magic
Max magic
Elven Sight (Passive)
You can see further and thus target and attack your enemies from afar
1
17
N/A
N/A
True Shot (Passive)
Magically enhance your accuracy with missile weapons and watch your enemies fall
6
22
N/A
N/A
Splitting Arrows
These special arrows split in mid air, creating havoc and death among your enemies
6
30
1
5
Poisoned Arrows
First used by assassins so that if their arrows did not immediately kill their mark, the resulting poisoning did
10
34
1
5
Spiritual Arrows
When they strike, these magical arrows damage your opponents spiritual energy
12
44
1
5
Elemental Arrows
Arrows imbued with the power of the elements cause devastating damage when they strike
16
40
1
5
Evade Arrows (Passive)
You are able to see incoming missiles and block or dodge them with relative ease
16
40
N/A
N/A
Explosive Arrows
These arrows are tipped with explosive energy and cause great damage upon impact
24
48
1
5
Path of the Warrior's Lore [ ]
The specialty of this path is the possibility of inflicting elemental damage to enemy with normal attacks.
Skill
Description
Min level
Max level
Min magic
Max magic
Augment Damage (Passive)
Through magical methods you temporarily gain insight and knowledge of master warriors and do more damage to your opponents
1
25
N/A
N/A
Repair
Allows you to repair your weapons and armour
1
25
1
13
Stun (Passive)
This magical attack crushes the wind from the lungs of your enemies temporarily preventing them from attacking you
3
19
N/A
N/A
Augment Defense (Passive)
Your knowledge of self defence is enhanced, thereby reducing the damage sustained from your enemies
5
29
N/A
N/A
Poison Damage (Passive)
When cast, this spell causes all your melee attacks to inflict additional poison damage. Ranged attacks do not receive a bonus
5
29
N/A
N/A
Fire Damage (Passive)
Adds the searing damage of fire to all your melee attacks. Ranged attacks do not receive a bonus.
5
29
N/A
N/A
Lightning Damage (Passive)
The powerful force of the storm is added to your melee attacks. Ranged attacks do not receive a bonus.
5
29
N/A
N/A
Repel Damage (Passive)
Some of the force behind your opponent's attack is sent back to them.
16
40
N/A
N/A
Path of the Warrior Gods [ ]
Skill
Description
Min level
Max level
Min magic
Max magic
Enchant Weapon (Passive)
Allows the caster to magically charm his weapons to enhance their damage and efficiency. Only weapons which have certain charm quality can be charmed.
1
25
N/A
N/A
Feign Death
Allows the caster to take in the visage of death to fool his enemies
6
30
6
18
Boomerang
Any weapon you throw is automatically returned to your hand
10
34
5
13
Shadow Warrior
Create a shimmering shadow warrior to strike at your opponent
16
40
16
28
Spiritual Damage (Passive)
The warrior's melee weapons are infused with the ability to inflict spiritual damage
16
40
N/A
N/A
Reflect Missiles (Passive)
Any missile fired at you are reflected back to your opponent
16
40
N/A
N/A
Death Strike (Passive)
Draw on your total might and mental concentration to deliver a killing blow to your enemy
24
48
N/A
N/A
Flash Attack
Teleports the warrior immediately near the target
24
48
N/A
N/A