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Deal earth damage and Knockdown enemy characters and items around you. Creates 8 random oil surfaces within the area.
Skill description

Earthquake is an adept Geomancer skill in Divinity: Original Sin II.

Description[]

Skill[]

Earthquake is a offensive geomancer skill that allows caster to conjure an earthquake where they stand. This earthquake will deal earth damage to all hostile characters up to 13 meters from the caster. All characters without Physical Armour will be afflicted with Knocked Down status effect and will be unable to act for 1 turn. Should characters loose Magic Armour they will suffer damage directly to their Vitality.

Alongside the earth damage, this skill will generate 8 oil surfaces (each roughly 3 meter radius but the actual size and shape varies greatly) in random places within the area of effect (AOE) of the skill. These surfaces may intersect. Should any character find themselves in them they will be afflicted with Slowed status effect for 2 turns.

Since Earthquake relies on Geomancy magic it cannot be cast if caster is affected by Silenced and Enraged status effects. Earthquake skill is not reflected back when the target is under Deflective Barrier skill (Definitive Edition only).

Scroll and Skillbook[]

Earthquake skillbook is a magical item that allows its reader to learn Earthquake skill, if they have at least 2 points into Geomancer ability, and use it indefinitely. In order to be able to cast the skill, character needs 1 free memory slot. Note that the book will disappear once read. The book weights 0.5 and its base value is 500 gold. A skillbook can be crafted if a Earthquake scroll is combined with a Blank Earth Skillbook. Since Earthquake is an adept Geomancer skill, traders will start selling the skillbook once player character or their companions reach level 9.

Earthquake scroll is a magical item that allows any character to cast Earthquake skill, regardless of skill prerequisites, but only once. The only limiting element in casting Earthquake this way is the amount of Action Points (AP) character has at their disposal in current turn. The scroll is craftable, weights 0.02 and has base value of 260 gold.

The cost of Action Points between Earthquake scroll and Earthquake skill themselves remains the same. Both the scroll and the skill itself are affected by other skills and talents that may provide additional bonuses.

Skill Modifiers[]

Damage of this skill is calculated with the following formula: (Base Damage) x (1 + Elemental Bonus%) x (1 + Attribute Bonus% + Weapon Skill Bonus %) x (1 + High Ground Bonus% + Crit Bonus%) x ( 1 + Misc Bonus %)

The damage of this skill is affected by the following attributes of the caster:

  1. Level
  2. Geomancer ability
  3. Intelligence attribute
  4. Height bonus
  5. Critical Damage Modifier

Out of these the most effect on the damage have Level and then Geomancer ability as the latter increases damage by 5 % per point. Level provides greatest boost to the damage done. Intelligence provides the lowest bonus out of the three (3 points in Intelligence are equal to 1 point of Geomancer).

When it comes to enemies they may resist earth damage if they have: Earth Immunity Status and high enough Earth Resistance (which lowers earth damage done).

Earthquake properties can be affected by talents, consumable items (some of which may be affected by Five-Star Diner talent) and other skills.

Table of Item, Skill and Talent modifiers
Consumable Items Description Skills Description Talents Description

Green Tea
Lowers AP cost by 2 points (Never below 1 AP).
Encourage
Increases Intelligence
Ambidextrous
Decreases AP cost of a Earthquake scroll by 1 point

Calocera
Increases Intelligence by 1 point
Flesh Sacrifice
Increases damage done by 10 % (counts as Miscellaneous Bonus)
Elemental Affinity
Decreases AP cost of Earthquake by 1 point if caster stands in any type of oil/poison surface

Intelligence Potion
Increases Intelligence by 1/3/11 points
Peace of Mind
Increases Intelligence
Savage Sortilege
Allows Earthquake to do critical damage by using casters critical chance

Attar of the Blood Rose
Increases all attributes by 1 point
Death Wish
Will grant bonus to damage equal to the percentage of missing health.
Magic Cycles
Gift Bag: Sourceror Secrets
Cycle of Earth and Air increases Geomancer by 2 points

Enlightenment Herbmix
Increases Intelligence by 8 points
Skin Graft
Resets skill cooldown

Draught of Intelligence
Gift Bag: The Song of Nature
Increases Intelligence by 7 points
Medusa Head
Increases Geomancer by 1

Potion of Power
Gift Bag: The Song of Nature
Increases damage by 10 %

Locations[]

Traders[]

Following table shows all NPCs who are guaranteed to sell Geomancer spellbooks, with their location and coordinates in the right column, from them. The location shown in the table (and the coordinates) are only for the initial location the NPC is in. Note that some of these may have other spell/skillbooks and goods to sell. Out of these only Gareth and Almira may follow the Godwoken throughout the game on the Lady Vengeance, provided their demands are met.

Trader Location (x, y) Trader Location (x, y)

Maol
Fort Joy
(136, 111)

Gareth
Ruined Castle
(467, 269)

Almira
Paradise Downs
(707, 391)

Ovis
Driftwood Square
(353, 106)

Tovah
Elven camp
(509, 314)

Priestess of Duna
Temple of Tir-Cendelius
(259, 914)

Black Ring Alchemist
Black Ring encampment
(228, 771)

Friel
The Cathedral
(318, 363)

Crafting[]

Earthquake Scroll
Sheet of paper + Earth essence (high or alien quality) + Clay
Earthquake scroll
Earthquake Skillbook
Earthquake scroll + Blank Earth Skillbook
Earthquake Skillbook