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Gheist is a creature in Divinity: Original Sin 2.
Background[]
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Characteristics[]
Encounters[]
- 1 Gheist (level 8) is found at the Harbour beneath the Abandoned Camp on Reaper's Eye alongside 1 Magister Metamorph, 1 Magister Knight, 1 Magister Markswoman and 1 Magister Assassin. They are all there to protect Alexandar and will attack the player once the dialogue ends. Note that they are all neutral before the combat starts.
- 3 Gheist (level 18) are found at the bottom floor of the Magister Barracks archives surrounded by dead white magisters and oil barrels. They are hostile and will attack the player on sight.
Abilities[]
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Varieties[]
Following table shows all the changing stats and abilities of the creature across the locations in the game. Note that the values are for Classic Difficulty which contains un-modified values of the stats. In all instances Gheist has no immunities and has 6 action points.
Level | Health | Armour (Physical / Magic) | Damage | Initiative | Attributes | Abilities / Talents | Resistances |
---|---|---|---|---|---|---|---|
8 | 206 | 88 / 73 | 56 - 60 | 13 | Strength 19 Finesse 19 Intelligence 13 Constitution 13 Memory 13 Wits 13 |
None Talents: Opportunist |
Earth + 50 % |
18 | 2092 | 873 / 727 | 648 - 680 | 17 | Strength 31 Finesse 31 Intelligence 17 Constitution 17 Memory 17 Wits 17 |
Warfare 7 Scoundrel 9 Necromancer 4 Perseverance 5 Talents: Opportunist Walk It Off |
None |
Loot Table[]
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Notes[]
- Stats in infobox are based of Gheist found at Abandoned Camp on Classic Difficulty.
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