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Hammerfall and its sub-quests Wisdom of the Keeper and The Righteous are main quests in Divinity: Original Sin 2.
Quick walkthrough[]
- Speak with Malady
- Optional: Find where Dallis has gone
- Speak with Lord Dread in Arx Harbour
- Speak with Linder Kemm
- Find and search the hidden vault beneath Magister Barracks
- Pass the the Path of Blood
- The Rightous
- Have pure character pass the Path of Blood and survive it
- Note: for more information about the criteria refer to the Path of Blood page
- Wisdom of the Keeper
- Speak with Toy-Seller Sanders - persuade him to help you by giving you Source Amulet
- Find and gain information from lord Arhu - see the quest Finding Lord Arhu
- Completing Finding Lord Arhu bypasses the persuasion requirement
- Charge the Source Amulet (5 times)
- Return to Sanders with charged Amulet.
- Go to the first floor of Toymaster's Shop
- Defeat 5 hostile Bewitched Moppets
- Speak the password Giyora and retrieve the Scroll of Atonement
- Go to Path of Blood
- Push the secret button whilst wearing fully charged Source Amulet
- Read the Scroll of Atonement
- The Rightous
- Enter and solve the puzzle in the Crypt of Lucian
- Pass through Line of Anquish
- Survive and solve the puzzle in Death Room
- Enter Tomb of Lucian
Detailed walkthrough[]
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Rewards[]
- Gaining the password to the Scroll of Atonement yields 38 800 experience (at level 20) for the whole party
Notes[]
- It is possible to do both the Righteous and Wisdom of the Keeper sub-quest by having one character pass the Path as pure character and have second not-pure character speak with Sanders about passing it.
Divinity: Original Sin 2 quests | |
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Act I | Death Belowdecks - Troubled Waters |
Act II | A Fate Worse Than Death - Artifacts of the Tyrant - Call to Arms - Finding Emmie - Healing Touch - Most Dangerous When Cornered - Nothing But Child's Play - Signs of Resistance - The Arena of Fort Joy - The Armoury - The Burning Pigs - The Collar - The Cursed Ring - The Escape - The Eternal Worshipper - The Gargoyle's Maze - The Imprisoned Elf - The Murderous Gheist - The Purged Dragon - The Shakedown - The Shriekers - The Teleporter - The Tribe of Saheila - The Vault of Braccus Rex - The Voices - Withermoore's Soul Jar |
Act III | Lady o' War - To the Hall of Echoes |
Act IV | A Danger to Herself and Others - A Generous Offer - Aggresive Takeover - A Hunter of Wicked Things - All in the Family - Almira's Request - A Man and His Dog - An Existential Crisis - An Eye for an Eye - A Taste of Freedom - A Trial for All Seasons - A Web of Desire - Bitter Tonic - Burying the Past - Bussiness Rivals - Counting your Chickens - Dark Dealings in the Blackpits - Drowning her Sorrows - Eithne the Trader - Finder's Fee - Heroes' Rest - Hide and Seek - Lost and Found - No Laughing Matter - No Way Out - Old Flames - On the Ropes - Opposites Attract - Popularity Contest - Powerful Awakening - Press-ganged - Red Ink in the Ledger - Saheila's People - Shadow over Driftwood - Shroud of the Voidwoken - Speaking in Forked Tongues - Strange Cargo - Stranger in a Strange Land - The Advocate - The Bark's Bite - The Burning Prophet - The Driftwood Arena - The Elven Seer - The Forgotten and the Damned - The Law of the Order - The Midnight Oil - The Missing Magisters - The Reluctant Servants - The Secrets of Bloodmoon Island - The Snoozing Adventurer - The Ugly Little Bird - They Shall Not Pass - The Wrecked Caravan - Treated like Cattle - Unlikely Lovers - Window of Opportunity - Wishful Thinking |
Act V | A Familiar Face - An Unlikely Patron - Invaders - Proving Ground - Running like Clockwork - Seeking Revenge - The Academy - The Arena of the One - The Drowned Temple - The Key to Freedom - The Mother Tree - The Nameless Isle - The Sallow Man - The Watcher's Mercy - Unscholarly Pursuits - Up in the Clouds |
Act VI | A King Reborn - A Lizard Nightmare - A Most Urgent Matter - Deathfog Rising - Doctor's Orders - Finding Lord Arhu - Hammerfall - Mercy is Power - Old Means Gold - Past Mistakes - School's Out - Silence Broken - The Last Stand of the Magisters - The Missing Prisoners - The Vault of Linder Kemm - What a Fuss to have Wrought |
Act VII | End Times |
Origin | A Wolf Alone - Crippling a Demon - Hunting the Dreamer - Hunting the Master - Make a Brave Face of It - Prime - Redemption - Running with the Pack - Searching the Shadows - The Fog of War - The Thing Inside |