“A potion that restores your vitality. It makes a soft tinkling sound when you shake it.„
Healing potions are consumables in Divinity: Original Sin 2.
Characteristics[]
- Restores vitality of the user when it isn't Undead or Decaying. The amount restored is based on the size of the potion.
- When consumed by Undead or Decaying characters, the healing amount is instead applied as Physical Damage.
- Variants
Locations[]
Items[]
- May be found in random containers scattered in multiple locations across Rivellon.
Traders[]
Following NPCs sell a large variety of potions and thus have a solid chance (not guaranteed) of having Healing Potion in their stock. Note that as a consumable item Healing Potion may be very randomly sold by other NPCs.
Trader | Location (x, y) | Trader | Location (x, y) |
---|---|---|---|
![]() Bree |
Driftwood (340, 108) |
![]() Elixir Mixer |
Cullwoods Mill (487, 464) |
![]() Mihaly |
Paradise Downs (711, 395) |
![]() Priestess of Duna |
Temple of Tir-Cendelius (290, 906) |
![]() Black Ring Alchemist |
Black Ring encampment (259, 914) |
![]() Lizard Trader |
Pilgrim Camp (352, 68) |
![]() Ghada Ganem |
Arx (300, 313) |
![]() Sister Avenny |
The Cathedral (300,380) |
Crafting[]
Potion | Ingredient 1 | Ingredient 2 |
---|---|---|
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