Lockpick is a skill that can be used by human characters in Divinity II: Ego Draconis. Once trained in this skill, it is always in effect.

Lock Picking Pic
Skill Text: "When you encounter a bolted door, a chest secured tightly by a padlock, you itch to find out what is behind that door and in that chest. You know you do. By adding this skill to your repertoire, your curiosity will soon be satisfied and perhaps your coin purse as well."

Skill LevelsEdit

Skill Level Level of Lock that can be Picked
1 1
2 2
3 3
4 4
5 5
6 6
7 7


  • Lock "levels" are not shown on any chest in the game.
  • This skill can only open locked chests; it is not required for any portion of the story or to open "story line" doors.
  • When attempting to open a lock, you will either:
    • Pick the lock (the skill has a 100% success rate), or,
    • See the message "Your lockpick level is not high enough", or,
    • See the message "This lock cannot be opened through lockpicking" (in which case you need to find a key, dialog, or button)
  • The best way to augment this skill is to add a single point to the skill every time you find a chest you cannot open.
  • Level 5 lockpick skill can open every pickable chest in the base game, Divinity II: Ego Draconis.

Divinity II: Flames of VengeanceEdit