Magister Inquisitor is a unnamed NPC in Divinity: Original Sin 2.
Background[]
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Characteristics[]
Encounters[]
- 1 Magister Inquisitor (level 4) is encountered at at Fort Joy Harbour alongside 2 Magister Rangers, 1 Magister Knight, 5 Silent Monks protecting Magister Dayva. All magisters are hostile and will attack the player on sight. Silent Monks are neutral but will join the magisters in combat.
- The Inquisitor stands at X:324, Y:248.
- 1 Magister Inquisitor (level 6) is encountered at Ruined Castle alongside 1 Magister Swordsman and 2 Magister Rangers. They are neutral, however when Sourcerers approach Gareth Pryce they become hostile. They need to be defeated in order to progress the quest Most Dangerous When Cornered.
- The Blackpits (level 13)
Abilities[]
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Varieties[]
Level | Health | Armour (Physical / Magic) | Damage | Initiative | Attributes | Abilities | Skills | Resistances |
---|---|---|---|---|---|---|---|---|
4 | 86 | 50 / 74 | 9 - 10 | — | Strength 11 Finesse 11 Intelligence 13 Constitution 12 Memory 13 Wits 12 |
Aerotheurge 2 Geomancer 1 Hydrosophist 1 Pyrokinetic 2 |
Fossil Strike Restoration |
Fire + 30 % Water + 30 % Air + 30 % Earth + 30 % Poison + 30 % |
6 | 131 | 86 / 126 | 14 - 15 | 12 | Strength 13 Finesse 12 Intelligence 12 Constitution 13 Memory 12 Wits 12 |
Aerotheurge 2 Geomancer 1 Hydrosophist 1 Pyrokinetic 2 |
— | Fire + 30 % Water + 30 % Air + 30 % Earth + 30 % Poison + 30 % |
13 | 773 | 0 / 463 | 81 - 90 | 23 | Strength 15 Finesse 15 Intelligence 30 Constitution 22 Memory 28 Wits 23 |
Geomancer 3 Pyrokinetic 10 |
— | Fire + 60 % Water - 20 % Earth + 10 % |
Loot Table[]
Following table shows all possible items which can be found in the corpse of the defeated NPC.
Name | Type | Amount | Drop Rate (%) |
---|---|---|---|
![]() Nailbomb Grenade |
Ammunition | 1 | Random |
Experience[]
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Notes[]
- Stats in infobox are based upon the Magister Inquisitor found at Ruined Castle (at Classic Difficulty).
Gallery[]
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