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Magister Inquisitor is a unnamed NPC in Divinity: Original Sin 2.

Background[]

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Characteristics[]

Encounters[]

Abilities[]

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Varieties[]

Stats of Magister Inquisitor across the game
Level Health Armour (Physical / Magic) Damage Initiative Attributes Abilities Skills Resistances
4 86 50 / 74 9 - 10 Strength 11
Finesse 11
Intelligence 13
Constitution 12
Memory 13
Wits 12
Aerotheurge 2
Geomancer 1
Hydrosophist 1
Pyrokinetic 2
Fossil Strike
Restoration
Fire + 30 %
Water + 30 %
Air + 30 %
Earth + 30 %
Poison + 30 %
6 131 86 / 126 14 - 15 12 Strength 13
Finesse 12
Intelligence 12
Constitution 13
Memory 12
Wits 12
Aerotheurge 2
Geomancer 1
Hydrosophist 1
Pyrokinetic 2
Fire + 30 %
Water + 30 %
Air + 30 %
Earth + 30 %
Poison + 30 %
13 773 0 / 463 81 - 90 23 Strength 15
Finesse 15
Intelligence 30
Constitution 22
Memory 28
Wits 23
Geomancer 3
Pyrokinetic 10
Fire + 60 %
Water - 20 %
Earth + 10 %

Loot Table[]

Following table shows all possible items which can be found in the corpse of the defeated NPC.

Loot dropped by NPCs at Fort Joy Harbour
Name Type Amount Drop Rate (%)

Nailbomb Grenade
Ammunition 1 Random

Experience[]

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Notes[]

  • Stats in infobox are based upon the Magister Inquisitor found at Ruined Castle (at Classic Difficulty).

Gallery[]

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