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Magister Markswoman is a unnamed NPC in Divinity: Original Sin 2.
Background[]
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Characteristics[]
Encounters[]
- Abandoned Camp (level 8)
- The Blackpits (level 13)
Abilities[]
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Varieties[]
Level | Health | Armour (Physical / Magic) | Damage | Initiative | Attributes | Abilities | Skills | Resistances |
---|---|---|---|---|---|---|---|---|
8 | 64 | 16 / 28 | 10 - 13 | 11 | Strength 11 Finesse 12 Intelligence 12 Constitution 11 Memory 11 Wits 11 |
Huntsman 1 Pyrokinetic 1 |
First Aid Ricochet |
None |
13 | 773 | 132 / 331 | 120 - 124 | 23 | Strength 15 Finesse 30 Intelligence 17 Constitution 22 Memory 20 Wits 23 |
Huntsman 5 | — | Air + 10 % Fire + 10 % Poison + 10 % |
Loot Table[]
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Notes[]
- Stats in infobox are based of Magister Markswoman found at Abandoned Camp on Classic Difficulty.
- A male variant of the Magister Markswoman is a Magister Marksman.
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