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“The fool ran into the swamps. He pestered me for aid against the Shriekers, and when I finally told him of a cache of Braccus's soulforged weapons, he rushed away to find it. A bold move, but ill-advised. Unless he returns with weapons enough, I fear none of these Seekers will leave this island with air in their lungs.
„
Most Dangerous When Cornered is a main quest in Divinity: Original Sin 2.
Quick walkthrough[]
- Start the quest via one of these two.
- Go to the Sanctuary of Amadia and speak with either Exter or Gratiana.
- Meet Tarlene near the old armoury.
- You'll learn Gareth went off to a Ruined Castle that holds the weapons of Braccus Rex, their only hope for escaping the Magisters and their Shriekers.
- Find a way around the Shrieker guarding the main entrance.
- Optional: Eliminate or Persuade the first magister party in the Ruined Castle courtyard
- Kill the Magister party attacking Gareth. (x:467, y: 269)
- Speak to Gareth.
Detailed walkthrough[]
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Rewards[]
- 13 400 experience in total
- 7100 experience for eliminating the party attacking Gareth
- Eliminating the magister party besieging Gareth gives 3000 experience (as part of the quest progression)
- Killing Magister Magister Ranger gives 1200 experience
- Killing Magister Inquisitor gives 1700 experience
- Killing Magister Swordsman gives 1200 experience
- 4800 experience for killing the Magisters at the courtyard
- 2400 experience for Magister Ranger (1200 exp per 1 enemy)
- 1200 experience for Magister Knight
- 1200 experience for Magister Swordsman
- Discovering Sanctuary of Amadia gives 1500 experience
- 7100 experience for eliminating the party attacking Gareth
- Optional: selection of equipment and a Bouncing Shield warfare skillbook
- Leya will remove collars from all Godwoken after Gareth returns. This solves the quest Hot Under The Collar
Notes[]
- If you sneak up to Gareth he will comment on your skills and fully attack the Magisters assaulting him, without the Godwoken being part of the combat (if they are still on the ledge, if not Magisters turn hostile against the Godwoken that Gareth spoke with).
- Note that the quest Healing Touch will fail if you defeat the Magister party directly attacking Gareth.
- If you start the combat with the Magisters and leave the area, Gareth will die.
Divinity: Original Sin 2 quests | |
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Act I | Death Belowdecks - Troubled Waters |
Act II | A Fate Worse Than Death - Artifacts of the Tyrant - Call to Arms - Finding Emmie - Healing Touch - Most Dangerous When Cornered - Nothing But Child's Play - Signs of Resistance - The Arena of Fort Joy - The Armoury - The Burning Pigs - The Collar - The Cursed Ring - The Escape - The Eternal Worshipper - The Gargoyle's Maze - The Imprisoned Elf - The Murderous Gheist - The Purged Dragon - The Shakedown - The Shriekers - The Teleporter - The Tribe of Saheila - The Vault of Braccus Rex - The Voices - Withermoore's Soul Jar |
Act III | Lady o' War - To the Hall of Echoes |
Act IV | A Danger to Herself and Others - A Generous Offer - Aggresive Takeover - A Hunter of Wicked Things - All in the Family - Almira's Request - A Man and His Dog - An Existential Crisis - An Eye for an Eye - A Taste of Freedom - A Trial for All Seasons - A Web of Desire - Bitter Tonic - Burying the Past - Bussiness Rivals - Counting your Chickens - Dark Dealings in the Blackpits - Drowning her Sorrows - Eithne the Trader - Finder's Fee - Heroes' Rest - Hide and Seek - Lost and Found - No Laughing Matter - No Way Out - Old Flames - On the Ropes - Opposites Attract - Popularity Contest - Powerful Awakening - Press-ganged - Red Ink in the Ledger - Saheila's People - Shadow over Driftwood - Shroud of the Voidwoken - Speaking in Forked Tongues - Strange Cargo - Stranger in a Strange Land - The Advocate - The Bark's Bite - The Burning Prophet - The Driftwood Arena - The Elven Seer - The Forgotten and the Damned - The Law of the Order - The Midnight Oil - The Missing Magisters - The Reluctant Servants - The Secrets of Bloodmoon Island - The Snoozing Adventurer - The Ugly Little Bird - They Shall Not Pass - The Wrecked Caravan - Treated like Cattle - Unlikely Lovers - Window of Opportunity - Wishful Thinking |
Act V | A Familiar Face - An Unlikely Patron - Invaders - Proving Ground - Running like Clockwork - Seeking Revenge - The Academy - The Arena of the One - The Drowned Temple - The Key to Freedom - The Mother Tree - The Nameless Isle - The Sallow Man - The Watcher's Mercy - Unscholarly Pursuits - Up in the Clouds |
Act VI | A King Reborn - A Lizard Nightmare - A Most Urgent Matter - Deathfog Rising - Doctor's Orders - Finding Lord Arhu - Hammerfall - Mercy is Power - Old Means Gold - Past Mistakes - School's Out - Silence Broken - The Last Stand of the Magisters - The Missing Prisoners - The Vault of Linder Kemm - What a Fuss to have Wrought |
Act VII | End Times |
Origin | A Wolf Alone - Crippling a Demon - Hunting the Dreamer - Hunting the Master - Make a Brave Face of It - Prime - Redemption - Running with the Pack - Searching the Shadows - The Fog of War - The Thing Inside |