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Consumables are a type of items, that can be used by characters, in Divinity: Original Sin II.

Description[]

Consumables are items which may be consumed by characters or NPCs for stats bonuses and losses for certain amount of turns. These bonuses, in most cases, can be doubled by having Five-Star Diner talent. All of these items can be found in the game in containers, on ground or by trading with NPCs. Most of these items can be either crafted or used in crafting.

Consumables themselves can be broken into following categories: food and drinks, plants, potions, herbmixtures, body parts, source orbs and miscellaneous.

Food and Drink[]

Following tables shows all food and drinks that can be found and possibly crafted across Rivellon. Nearly all of these can be Poisoned to make it safe for Undead and receive bonus from Five-Star Diner talent.

Craftable Food[]

Table of Craftable Food and Drinks
Name Effects Duration in Turns Value
Apple Juice (Original Sin)
Apple Juice
Heals 10 % of Maximum Vitality
Poison Resistance Icon (Original Sin 2) Poison Resistance + 10 %
6 4
Apple Pie
Apple Pie
Heals 20 % of Maximum Vitality
Poison Resistance Icon (Original Sin 2) Poison Resistance + 10 %
6 8
Apple Pie Dough (Original Sin)
Apple Pie Dough
Heals 10 % of Maximum Vitality 6 2
Empty Bottle
Bottle Filled With Oil
Intelligence - 1
Constitution - 1
Fire Resistance Icon (Original Sin 2) Fire Resistance - 50 %
Set Poisoned (Original Sin 2) Poisoned
6 3
Bottle of Wine (Original Sin 2)
Bottle of Wine
Heals 10 % of Maximum Vitality
Set Drunk (Original Sin 2) Drunk for 2 turns
5 20
Cup of Oil
Cup of Oil
Intelligence - 1
Constitution - 1
Fire Resistance Icon (Original Sin 2) Fire Resistance - 50 %
Set Poisoned (Original Sin 2) Poisoned
6 1
Cup of Tea (Original Sin 2)
Black Tea
Fire Resistance Icon (Original Sin 2) Fire Resistance + 75 % 3
Cup of Water
Cup of Water
Heals 5 % of Maximum Vitality 5 1
Bottle of Beer (Original Sin 2)
Bottle of Beer
Heals 20 % of Maximum Vitality
Intelligence -1
Applies Drunk (Original Sin 2) Drunk for 2 turns
3 7
Bottle of Water
Bottle of Water
Heals 5 % of Maximum Vitality 3 1
Bread (Original Sin)
Bread
Strength + 1
Heals 10 % of Maximum Vitality
3 2
Cheese Bread (Original Sin)
Cheese bread
Constitution +1
Heals 10 % of Maximum Vitality
6 7
Cheese Bread Dough (Original Sin)
Cheese Bread Dough
Heals 10 % of Maximum Vitality 6 2
Cold Fries (Original Sin)
Cold Fries
Heals 5 % of Maximum Vitality 6 4
Cold Mashed Potatoes (Original Sin)
Cold Mashed Potatoes
Heals 5 % of Maximum Vitality 6 4
Cup of Tea (Original Sin 2)
Cup of Tea
Heals 5 % of Maximum Vitality 5 2
Dinner (Original Sin)
Dinner
Strength + 2
Heals 20 % of Maximum Vitality
6 8
Dough (Original Sin 2)
Dough
Heals 5 % of Maximum Vitality 6 1
Dwarvenstew
Dwarven Stew
Strength + 1
Heals 20 % of Maximum Vitality
6 10
Elven Stew
Elven Stew
Finesse + 2
Heals 20 % of Maximum Vitality
6 10
Fish Pie
Fish Pie
Intelligence + 2
Heals 20 % of Maximum Vitality
6 7
Fish Pie Dough (Original Sin)
Fish Pie Dough
Heals 10 % of Maximum Vitality 6 3
Glass of Wine (Original Sin 2)
Glass of Wine
Heals 5 % of Maximum Vitality
Set Drunk (Original Sin 2) Drunk for 2 turns
5 4
Cup of Tea (Original Sin 2)
Green Tea
AP Cost - 2 3
Orange Juice (Original Sin)
Lemonade
Wits + 1
Heals 5 % of Maximum Vitality
5 20
Mashed Potatoes Icon (DOS2)
Mashed Potatoes
Strength + 1
Heals 5 % of Maximum Vitality
6 7
Milk (Original Sin)
Milk and Honey
Poison Resistance + 20 %
Set Warm (Original Sin 2) Warm for 2 turns
Heals 15 % of Maximum Vitality
6 5
Mug of Beer (Original Sin 2)
Mug of Beer
Intelligence - 1
Heals 10 % of Maximum Vitality
Set Drunk (Original Sin 2) Drunk for 2 turns
5 6
Mug of Water (Original Sin 2)
Mug of Water
Heals 5 % of Maximum Vitality 6
Mug of Wine (Original Sin 2)
Mug of Wine
Heals 5 % of Maximum Vitality
Set Drunk (Original Sin 2) Drunk for 2 turns
6 4
Orange Juice (Original Sin)
Orange Juice
Finesse + 1
Heals 10 % of Maximum Vitality
6 4
Pizza (Original Sin)
Pizza
Constitution + 2
Heals 10 % of Maximum Vitality
6 7
Pizza Dough (Original Sin)
Pizza Dough
Heals 10 % of Maximum Vitality 6 2
Potato Porridge (Original Sin)
Potato Porridge
Strength + 2
Heals 20 % of Maximum Vitality
6 8
Pumpkin Soup (Original Sin)
Pumpkin Soup
Wits + 2
Heals 20 % of Maximum Vitality
6 8
Rivellon Fries (Original Sin)
Rivellon Fries
Constitution + 2
Heals 20 % of Maximum Vitality
6 7
Tomatosauce
Tomato Sauce
Poison Resistance Icon (Original Sin 2) Poison Resistance + 10 %
Heals 5 % of Maximum Vitality
3 2
Pumpkin Soup (Original Sin)
Tomato Soup
Finesse + 1
Poison Resistance Icon (Original Sin 2) Poison Resistance + 10 %
Heals 10 % of Maximum Vitality
3 3
Cup of Tea (Original Sin 2)
White Tea
Maximum AP + 2 3

Uncraftable Food[]

Table of Not-Craftable Food and Drinks
Name Effects Duration in Turns Value
Ambrosia
Ambrosia
Set Drunk (Original Sin 2) Drunk Status for 2 turns 6 20
Apple
Apple
Heals 10 % of Maximum Vitality
Poison Resistance Icon (Original Sin 2) Poison Resistance + 5 %
3 2
Berry Pie
Berry Pie
Heals 20 % of Maximum Vitality
Poison Resistance Icon (Original Sin 2) Poison Resistance + 10 %
Finesse + 2
6 8
Bottle of Swirling Mud (Original Sin 2)
Bottle of Swirling Mud
Set Diseased (Original Sin 2) Diseased N/A 0
Tea Herbs (Original Sin 2)
Black Tea Leaves
Fire Resistance Icon (Original Sin 2) Fire Resistance + 50 % 2 150
Carrot (Original Sin)
Carrot
Heals 10 % of Maximum Vitality
Wits + 4
3 12
Cheese (Original Sin 2)
Cheese
Heals 10 % of Maximum Vitality
Constitution + 1

Finesse -1
3 2
Chub Fish (Original Sin 2)
Chub Fish
Heals 10 % of Maximum Vitality
Intelligence + 1
3 27
Egg
Egg
Heals 10 % of Maximum Vitality
Constitution + 1
3 0
Garlic (Original Sin 2)
Garlic
Constitution + 1
Immunity to Diseased (Original Sin 2) Diseased
Immunity to Infect (Original Sin 2) Infected

Set Smelly (Original Sin 2) Smelly for 10 turns
Persuasion - 1
3 4
Grapes
Grapes
Heals 5 % of Maximum Vitality 3 18
Hot Kettle Fruit
Hot Kettle Fruit
Reflect 20 % of melee damage as fire damage 3 10
Ham (Original Sin)
Ham
Heals 10 % of Maximum Vitality
Strength + 1
3 2
Herring (Original Sin 2)
Herring
Heals 10 % of Maximum Vitality
Intelligence + 1
3 1
Lemon (Original Sin 2)
Lemon
Wits +1 3 16
Mackerel
Mackerel
Heals 10 % of Maximum Vitality
Intelligence + 1
3 12
Milk (Original Sin)
Milk
Heals 10 % of Maximum Vitality 6 8
Onion
Onion
Heals 10 % of Maximum Vitality
Constitution + 1
3 2
Orange (Original Sin)
Orange
Heals 10 % of Maximum Vitality
Poison Resistance Icon (Original Sin 2) Poison Resistance + 5 %
3 2
Pear (Original Sin)
Pear
Heals 10 % of Maximum Vitality
Poison Resistance Icon (Original Sin 2) Poison Resistance + 5 %
3 2
Pepper
Pepper
Fire Resistance Icon (Original Sin 2) Fire Resistance + 10 % 3 1
Plaice
Plaice
Heals 10 % of Maximum Vitality
Intelligence + 1
3 9
Potato (Original Sin)
Potato
Heals 10 % of Maximum Vitality
Constitution + 1
3 2
Poutine
Poutine
Heals 20 % of Maximum Vitality
Strength + 2
Constitution + 2
6 25
Pumpkin (Original Sin 2)
Pumpkin
Heals 15 % of Maximum Vitality 6
Raw Bird Leg (Original Sin 2)
Raw Bird Leg
Heals 15 % of Maximum Vitality

Constitution - 1
50 % chance to set Diseased (Original Sin 2) Diseased
3 4
Raw Lumpy Giblets
Raw Lumpy Giblets
Heals 15 % of Maximum Vitality

Constitution - 1
50 % chance to set Diseased (Original Sin 2) Diseased
3 3
Raw Mutton
Raw Mutton
Heals 15 % of Maximum Vitality

Constitution - 1
50 % chance to set Diseased (Original Sin 2) Diseased
3 7
Raw Rabbit Meat
Raw Rabbit Meat
Heals 15 % of Maximum Vitality

Constitution - 1
50 % chance to set Diseased (Original Sin 2) Diseased
3 4
Raw Red Meat
Raw Red Meat
Heals 15 % of Maximum Vitality

Constitution - 1
50 % chance to set Diseased (Original Sin 2) Diseased
3 4
Raw Ribs
Raw Ribs
Heals 15 % of Maximum Vitality

Constitution - 1
50 % chance to set Diseased (Original Sin 2) Diseased
3 8
Raw Slice Of Meat (Original Sin 2)
Raw Slice Of Meat
Heals 15 % of Maximum Vitality

Constitution - 1
50 % chance to set Diseased (Original Sin 2) Diseased
3 4 / 6
Red Snapper (Original Sin 2)
Red Snapper
Heals 10 % of Maximum Vitality
Intelligence +1
3 8
Roasted Pork (Original Sin 2)
Roasted Pork
Heals 15 % of Maximum Vitality
Strength +1
Wits + 1

Set Slowed (Original Sin 2) Slowed (1 turn)
3 10
Sailfish Icon (DOS2)
Sailfish
Heals 10 % of Maximum Vitality
Intelligence + 1
6
Fish Pie
Salmon Pie
Heals 10 % of Maximum Vitality
Intelligence + 1
3 8
Tea Herbs (Original Sin 2)
Tea Herbs
Heals 5 % of Maximum Vitality 3 4
Tomato (Original Sin)
Tomato
Heals 5 % of Maximum Vitality
Poison Resistance Icon (Original Sin 2) Poison Resistance + 5 %
6 10
Red Snapper (Original Sin 2)
Void-Tainted Crimson Bream
Deals 1 poison damage
Creates Cursed Blood Surface (1 meter radius)
Set Smelly (Original Sin 2) Smelly (4 turns)
Set Diseased (Original Sin 2) Diseased (4 turns)
1 0
Chub Fish (Original Sin 2)
Void-Tainted Umber Monkfish
Deals 1 poison damage
Creates Cursed Blood Surface (1 meter radius)
Set Smelly (Original Sin 2) Smelly (4 turns)
Set Diseased (Original Sin 2) Diseased (4 turns)
1 0
Herring (Original Sin 2)
Void-Tainted Yellow Ridgeback
Deals 1 poison damage
Creates Cursed Blood Surface (1 meter radius)
Set Smelly (Original Sin 2) Smelly (4 turns)
Set Diseased (Original Sin 2) Diseased (4 turns)
1 0
Watermelon (Original Sin 2)
Watermelon
Heals 5 % of Maximum Vitality
Fire Resistance Icon (Original Sin 2) + 10 % Fire Resistance
3 2
Wheat
Wheat
Heals 5 % of Maximum Vitality 6 3
Tea Herbs (Original Sin 2)
White Tea Leaves
Maximum AP + 1 2 150

Poisoned[]

Name Effects Duration in Turns Value
Poisoned Bottle of Beer 100% to set Poisoned for 2 turns in combat (6 turns if consumed not in combat) 2
Poisoned Fish Pie 100% to set Poisoned for 2 turns in combat (3 turns if consumed not in combat) 2

Plants[]

Herbs[]

Herbs are consumable items which can be used as an ingredient to make potions or scrolls. Like other consumable items most of them are affected by Five-Star Diner talent which will double the bonuses provided. All of these items (except Wizard's Hat Agaric) can be found in the game in containers, on ground or by trading with NPCs.

Name Effects Duration in Turns Value
Amadouvier
Amadouvier
Physical Armour Icon (Original Sin 2) Physical Armour + 1 2 9
Amethyst Deceiver
Amethyst Deceiver
Strength + 1 2 90
Augmentor (Original Sin 2)
Augmentor
Strength + 1 2 30
High Quality Augmentor (Original Sin 2)
High Quality Augmentor
Strength + 2 3 50
Ultimate Augmentor Herb (Original Sin 2)
Ultimate Augmentor Herb
Strength + 4 4 90
Blood rose
Blood Rose
All Attributes + 1 10 310
Bluegill mushroom
Bluegill Mushroom
Water Resistance Icon (Original Sin 2) Water Resistance + 5 % 6 90
Boletus
Boletus
Finesse + 1 2 70
Calocera
Calocera
Intelligence + 1 2 95
Chanterelle
Chanterelle
Sets Invisible (Original Sin 2) Invisible status effect 6 220
Drudanae (Original Sin 2)
Drudanae
Finesse - 1
Intelligence - 1
Wits + 1
Applies Slowed (Original Sin 2) Slowed status effect
2 200
Earth Tongue Mushroom (Original Sin 2)
Earth Tongue Mushroom
Earth Resistance Icon (Original Sin 2) Earth Resistance + 5 % 6 90
Farhangite (Original Sin 2)
Farhangite
Constitution +1 2 85
Fly Agaric Mushroom
Fly Agaric Mushroom
Set Poisoned (Original Sin 2) Poisoned status effect 1 20
Guepinia mushroom
Guepinia Mushroom
Fire Resistance Icon (Original Sin 2) Fire Resistance + 5 % 3 90
Jellyroom
Jellyroom
Air Resistance Icon (Original Sin 2) Air Resistance + 5 % 6 90
Penny Bun Mushroom
Penny Bun Mushroom
Heals 10 % of Maximum Vitality 6 30
Puffball
Puffball
Wits + 1 2 6
Stardust Herb Icon (DOS2)
Stardust Herb / Superior Stardust Herb
Item is bugged and cannot be consumed.
Should grant Immunity to:

Poisoned (Original Sin 2) Poisoned
Charmed (Original Sin 2) Charmed
Terrified (Original Sin 2) Terrified
Knocked Down (Original Sin 2) Knocked Down
Bleeding (Original Sin 2) Bleeding
Crippled (Original Sin 2) Crippled
Blinded (Original Sin 2) Blinded
Slowed (Original Sin 2) Slowed
Sleeping (Original Sin 2) Sleeping

N/A 200
Trumpet of Death
Trumpet of Death
All Resistances + 10 % 2 120
Whisperwood (Original Sin 2)
Whisperwood
Magic Armour Icon (Original Sin 2) Magic Armour + 2 2 12
Wizard's Hat Agaric
Wizard's Hat Agaric
Memory + 1 2 150
Yarrow Flower
Yarrow Flower
Heals 10 % of Maximum Vitality 6 25

Herbmix[]

Herbmixes are assortments of herbs mixed with Drudanae. When smoked they bestow a large boon, depending on the herb used in its making. Herbmixes are one of the few consumable items that do not benefit from Five-Star Diner talent and require Dreamer Pipe in order to be consumed.

Name Effects Duration in Turns Value
Alertness Herbmix
Alertness Herbmix
Wits + 8 50 80
Courage Herbmix
Courage Herbmix
Constitution + 8 50 80
Enlightenment Herbmix
Enlightenment Herbmix
Intelligence + 8 50 80
Ferocity Herbmix
Ferocity Herbmix
Start AP: + 2
AP Recovery: + 2
50 80
Potent Alertness Herbmix
Potent Alertness Herbmix
Wits + 8 100 120
Potent Enlightenment Herbmix
Potent Enlightenment Herbmix
Intelligence + 8 100 120
Potent Ferocity Herbmix
Potent Ferocity Herbmix
Start AP: + 2
AP Recovery: + 2
100 120

Potions[]

Potions are items that can be consumed to heal or temporary buff attributes and statistics of the character using them. These items may be used both during combat - to buff or heal the character - or outside the combat, while interacting with the environment. Low-tier potions may generally be crafted by combining an Empty Potion Bottle with Herbs found around the Rivellon. Instead, higher tier potions are generally crafted by combining 2 lower tier variants or a lower tier potion with an Augmentor (this is not always true, check crafting recipes for details).

Name Effects Duration in Turns Craftable
Minor Healing Potion (Original Sin 2)
Minor Healing Potion
Heals 30 Vitality Yes
Medium Healing Potion (Original Sin 2)
Medium Healing Potion
Heals 120 Vitality Yes
Large Healing Potion (Original Sin 2)
Large Healing Potion
Heals 290 Vitality Yes
Huge Healing Potion (Original Sin 2)
Huge Healing Potion
Heals 650 Vitality Yes
Giant Healing Potion (Original Sin 2)
Giant Healing Potion
Heals 1220 Vitality Yes
Small Poison Bottle (Original Sin 2)
Small Poison Bottle
Deals 53-59 Poison Damage
Sets Poisoned (Original Sin 2) Poisoned
2 Yes
Medium Poison Bottle (Original Sin 2)
Medium Poison Bottle
Deals 110-122 Poison Damage
Sets Poisoned (Original Sin 2) Poisoned
2 Yes
Large Poison Bottle (Original Sin 2)
Large Poison Bottle
Deals 213-235 Poison Damage
Sets Poisoned (Original Sin 2) Poisoned
3 Yes
Huge Poison Vial (Original Sin 2)
Huge Poison Vial
Deals 475-525 Poison Damage
Sets Poisoned (Original Sin 2) Poisoned
3 Yes
Giant Poison Vial (Original Sin 2)
Giant Poison Vial
Deals 889-983 Poison Damage
Sets Poisoned (Original Sin 2) Poisoned
3 Yes
Attar of the Blood Rose
Attar of the Blood Rose
Permanent + 1 to all Attributes Yes
Earth Resistance Potion (Original Sin 2)
Earth Resistance Potion
Earth Resistance + 15 % 3 Yes
Medium Earth Resistance Potion (Original Sin 2)
Medium Earth Resistance Potion
Earth Resistance + 50 % 3 Yes
Large Earth Resistance Potion (Original Sin 2)
Large Earth Resistance Potion
Earth Resistance + 75 % 2 Yes
Huge Earth Resistance Potion (Original Sin 2)
Huge Earth Resistance Potion
Earth Resistance + 90 % 2 Yes
Fire Resistance Potion (Original Sin 2)
Fire Resistance Potion
Fire resistance + 15 % 3 Yes
Medium Fire Resistance Potion (Original Sin 2)
Medium Fire Resistance Potion
Fire resistance + 50 % 3 Yes
Large Fire Resistance Potion (Original Sin 2)
Large Fire Resistance Potion
Fire resistance + 75 % 2 Yes
Huge Fire Resistance Potion (Original Sin 2)
Huge Fire Resistance Potion
Fire resistance + 90 % 2 Yes
Healing Elixir (Original Sin 2)
Healing Elixir
Heals 80% 3 Yes
Invisibility Potion
Invisibility Potion
Sets Invisible (Original Sin 2) Invisible 5 Yes
Medium Invisibility Potion (Original Sin 2)
Medium Invisibility Potion
Sets Invisible (Original Sin 2) Invisible 10 No
Large Invisibility Potion (Original Sin 2)
Large Invisibility Potion
Sets Invisible (Original Sin 2) Invisible 15 No
Minor Constitution Potion (Original Sin 2)
Minor Constitution Potion
Constitution + 1 3 Yes
Medium Constitution Potion (Original Sin 2)
Medium Constitution Potion
Constitution + 3 3 No
Large Constitution Potion (Original Sin 2)
Large Constitution Potion
Constitution + 11 3 No
Minor Finesse Potion (Original Sin 2)
Minor Finesse Potion
Finesse + 1 3 Yes
Medium Finesse Potion (Original Sin 2)
Medium Finesse Potion
Finesse + 3 3 No
Large Finesse Potion (Original Sin 2)
Large Finesse Potion
Finesse + 11 3 No
Minor Intelligence Potion (Original Sin 2)
Minor Intelligence Potion
Intelligence + 1 3 Yes
Medium Intelligence Potion (Original Sin 2)
Medium Intelligence Potion
Intelligence + 3 3 No
Large Intelligence Potion (Original Sin 2)
Large Intelligence Potion
Intelligence + 11 3 No
Minor Wits Potion
Minor Wits Potion
Wits + 1 3 Yes
Medium Wits Potion
Medium Wits Potion
Wits + 3 3 No
Large Wits Potion
Large Wits Potion
Wits + 11 3 No
Minor Resist All Potion (Original Sin 2)
Minor Resist All Potion
All resistances + 15 % 3 Yes
Medium Resist All Potion (Original Sin 2)
Medium Resist All Potion
All resistances + 50 % 3 Yes
Large Resist All Potion (Original Sin 2)
Large Resist All Potion
All resistances + 75 % 2 Yes
Minor Strength Potion
Minor Strength Potion
Strength + 1 3 Yes
Medium Strength Potion
Medium Strength Potion
Strength + 3 3 No
Large Strength Potion
Large Strength Potion
Strength + 11 3 No
Physical Armour Potion
Small Physical Armour Potion
Physical Armour + 29 5 Yes
Medium Physical Armour Potion (Original Sin 2
Medium Physical Armour Potion
Physical Armour + 102 5 Yes
Large Physical Armour Potion (Original Sin 2
Large Physical Armour Potion
Physical Armour + 244 5 Yes
Potion of Jellyfish Skin
Potion of Jellyfish Skin
Reflect 20% of melee damage as air damage
Inflict Stunned (Original Sin 2) Stunned upon contact
3 Yes
Potion of Nimble Tumble
Potion of Nimble Tumble
Dodging + 50 % 2 Yes
Potion of Strong Will
Potion of Strong Will
Immunity to:
Charmed (Original Sin 2) Charmed
Terrified (Original Sin 2) Terrified
Silenced (Original Sin 2) Silenced
Blinded (Original Sin 2) Blinded
Cursed (Original Sin 2) Cursed
Taunted
Sleeping (Original Sin 2) Sleeping
Maddening Song Mad
4 Yes
Air Resistance Potion (Original Sin 2)
Air Resistance Potion
Air Resistance + 15 % 3 Yes
Medium Air Resistance Potion (Original Sin 2)
Medium Air Resistance Potion
Air Resistance + 50 % 3 Yes
Large Air Resistance Potion (Original Sin 2)
Large Air Resistance Potion
Air Resistance + 75 % 2 Yes
Huge Air Resistance Potion (Original Sin 2)
Huge Air Resistance Potion
Air Resistance + 90 % 2 Yes
Small Magic Armour Potion (Original Sin 2)
Small Magic armour potion
Magic Armour + 38 5 Yes
Medium Magic Armour Potion (Original Sin 2)
Medium Magic armour potion
Magic Armour + 134 5 Yes
Large Magic Armour Potion (Original Sin 2)
Large Magic armour potion
Magic Armour + 321 5 Yes
Large Poison Resistance Potion (Original Sin 2)
Poison Elixir
Poison Damage 53-59
Set Healing Elixir
3 Yes
Small Poison Resistance Potion (Original Sin 2)
Small Poison Resistance Potion
Poison Resistance 3 No
Medium Poison Resistance Potion (Original Sin 2)
Medium Poison Resistance Potion
Poison Resistance 3 No
Large Poison Resistance Potion (Original Sin 2)
Large Poison Resistance Potion
Poison Resistance 3 No
Source Potion
Source Potion
Gives 1 Source point No
Invisibility Potion
Stoneskin Potion
Physical Armour +211
Movement Speed -50%

Immunity to:
Burning (Original Sin 2) Burning
Stunned (Original Sin 2) Stunned
Poisoned (Original Sin 2) Poisoned
Bleeding (Original Sin 2) Bleeding
Petrified (Original Sin 2) Petrified
Shocked (Original Sin 2) Shocked
2 Yes
Telekinesis Potion Telekinesis + 1 10
Void Enhanced Poison
Void-Enhanced Poison
20 Poison damage
Set Poisoned (Original Sin 2) Poisoned
6 Yes
Water Resistance Potion (Original Sin 2)
Water Resistance Potion
Water Resistance + 15 % 3 Yes
Medium Water Resistance Potion (Original Sin 2)
Medium Water Resistance Potion
Water Resistance + 50 % 3 Yes
Large Water Resistance Potion (Original Sin 2)
Large Water Resistance Potion
Water Resistance + 75 % 2 Yes
Huge Water Resistance Potion (Original Sin 2)
Huge Water Resistance Potion
Water Resistance + 90 % 2 Yes

Misc. Items[]

Name Effects Duration in Turns Value
Shell Water Resistance +5% 6 1
Source Orb
Source orb
Source Points recovered: 1 N/A 1400
Virtue Token
Virtue token
Source Points recovered: 2 N/A 150

Body Parts[]

Body parts are unique consumables that are useful only to Elves, Undead Elves and those using the Mask of the Shapeshifter. For only elves can gain insight, skills and healing by consuming these. Following table shows unique body parts that provide atleast either skill or quest update.

Name Value Effects Location (Character)
Anorion's Leg 1000 Grants Pyroclastic Eruption skill The Cathedral - (Unarmed Elf)
Atusa's leg 0 Fort Joy Ghetto - (Atusa)
Disembodied hand 0 Camp Kitchen - (Griff)
Chunk of Flesh 0 Provides update to Death Belowdecks quest Merryweather - dead body of a sourcerer
Lanilor's Head 1000 Grants Apotheosis skill The Cathedral - (Unarmed Elf)
Lord Eredor's Hand 1000 Grants Meteor Shower skill The Cathedral - (Unarmed Elf)
Magister's Severed Head 0 Grants Spread Your Wings skill Hollow Marshes - (Dead Magister)
Saheila's Arm 0 Grants Armour of Frost skill Caverns - (Saheila)
The Sallow Man's Hand
Withered Heart 0 Hollow Marshes - (Zaleskar)

Herb Gardens[]

Herbs[]

Gift Bag: Herb Gardens adds new type of herbs in addition to the original ones: Distinctive. These have faint light blue aura in their icon and are used to craft new potions and additionally blank skill books. They can be bought, found or grown when placing Seedling on oil surface. Each Seedling placed on oil surface will yield 1 Distinctive herb.

Name Effects Duration in Turns Value
Distinctive Amadouvier (Original Sin 2)
Distinctive Amadouvier
Physical Armour + 1 2 9
Distinctive Boletus (Original Sin 2)
Distinctive Boletus
Finesse + 1 2 70
Distinctive Drudanae (Original Sin 2)
Distinctive Drudanae
Finesse - 1
Intelligence - 1
Wits + 3
Applies Slowed (Original Sin 2) Slowed
2 200
Distinctive Farhangite (Original Sin 2)
Distinctive Farhangite
Strength + 1 2 85
Distinctive Puffball (Original Sin 2)
Distinctive Puffball
Wits +1 2 6
Distinctive Tea (Original Sin 2)
Distinctive Tea
Heals 5 % 2 4
Distinctive Trumpet of Death (Original Sin 2)
Distinctive Trumpet of Death
All Resistances +10% 2 120
Distinctive Whisperwood (Original Sin 2)
Distinctive Whisperwood
Magic Armour +2 2 12
Distinctive Wizard's Hat Agaric (Original Sin 2)
Distinctive Wizard's Hat Agaric
Memory +1 2 150

Potions[]

Name Effects Duration in Turns Value
Draught Of Constitution (Original Sin 2)
Draught of Constitution
Constitution + 7 3 20
Draught Of Finesse (Original Sin 2)
Draught of Finesse
Finesse + 7 3 20
Draught Of Intelligence (Original Sin 2)
Draught of Intelligence
Intelligence + 7 3 20
Draught of Speed 3
Draught Of Strength (Original Sin 2)
Draught of Strength
Strength + 7 3 20
Draught Of Wits (Original Sin 2)
Draught of Wits
Wits + 7 3 20
Potion of Allure (Original Sin 2)
Potion of Allure
Bartering + 2 3 20
Potion of Authority (Original Sin 2)
Potion of Authority
Persuasion + 2 3 20
Potion of Focus (Original Sin 2)
Potion of Focus
Critical Chance + 10 % 3 20
Potion of Nimble Fingers (Original Sin 2)
Potion of Nimble Fingers
Thievery + 2 3 20
Potion of Power
Potion of Power
Damage + 10 % 3 20
Small Potion of Shadow
Potion of Shadow
Sneaking + 1 3 20
Medium Potion of Shadow
Potion of Shadow
Sneaking + 2 3 20
Potion of Vitality
Potion of Vitality
Maximum Vitality + 10 % 3 20
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