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Talent Description Extra Details
All Skilled Up 1 Combat and Civil ability point to spend immediately N/A
Ambidextrous Reduces the cost of using grenades and scrolls by 1 AP when your offhand is free.
Arrow Recovery 33% Chance to recover a special arrow after firing it N/A
Bigger and Better Immediately grants +2 attribute points to spend N/A
Comeback Kid If an enemy lands a fatal blow you resurrect to 20% health. If you die and get resurrected in combat, Comeback Kid will be available again Once per combat.
Corpse Eater Lets you eat body parts to gain memories of the dead Elf racial talent
Demon +15% Fire resistance, -15% Water resistance. +10 Fire resistance. Incompatible with Ice King, Pyrokinetic 1 required
Duck Duck Goose Lets you evade attacks of opportunity 1 Huntsman
Dwarven Guile + 1 Sneaking Dwarf racial talent
Elemental Affinity Lowers the AP cost of spells by 1 when standing in a surface of the same element.
Escapist Allows you to flee combat when enemies are right next to you N/A
Executioner +2 AP after delivering kill blow. Only works once per turn. 1 Warfare required. incompatible with The Pawn
Elemental Ranger Arrows afflict bonus elemental damage depending on the surface theyare standing in Huntsman 1
Far Out Man Increases spell and scroll cast distance by 2m N/A
Five-Star Diner Doubles the effects of food N/A
Glass Cannon Start with maximum AP every round, but Phy. and Mag. armor do not protect you from statuses N/A
Guerrilla While sneaking, Guerrilla increases attack damage by 40% 1 Sneaking
Hothead While at maximum Vitality +10% critical chance and +10% accuracy N/A
Ice King +15% Water resistance, -15% Fire resistance, +10 Water resistance Incompatible with Demon, Hydrophist 1 required
Ingenious Gives you 2 bonus Initiative and 5% extra Critical Chance Human Racial
Leech Heal when standing in blood N/A
Living Armour Adds 35% of all healing you receive by skills or consumables to your magic armour.
Lonewolf read the page
Mnemonic Gives you 3 extra points in your Memory attribute.
Morning Person When revived start at full HP N/A
Opportunist Ability to perform attack of opportunity N/A
Parry Master Gives you 10% Dodging while dual wielding.
Pet Pal Speak to animals N/A
Picture of Health +3% Vitality for every point in Warfare N/A
Savage Sortilege Gives all magical spells a critical chance of 100% of your critical chance score N/A
Slingshot Increase grenade throwing distance by 5m N/A
Sophisticated Grants +10% fire resistance and +10% poison resistance Lizard racial talent
Stench Decreases everyone's attitude towards you by 25, but melee opponents find you less attractive in combat.
Sturdy Dwarf racial talent
The Pawn 1 Free AP to move with at start of turn Incompatible with Executioner
Torturer Increases the duration of damage statuses caused by your skills and surfaces by 1 turn.
Undead Undead lets you heal from poison, but regular healing will damage you instead. Undead racial
Unstable Makes you explode when you die dealing 100% of vitality as physical damage in a 3-meter radius.
Walk it Off Reduces all status duration by 1 turn, positive effects also apply N/A
What a Rush Increases maximum recovery and maximum AP by 1 when below 50% HP N/A


9-20-2017: Fixed talents list to be updated to current release talents.