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Rain is a Hydrosophist spell in Divinity: Original Sin and Divinity: Original Sin II.

Characteristics[]

Rain is a hydrosophist skill that affects the environment; creating water surfaces on the ground, extinguishing flames and applying the wet status.

Original Sin[]

  • Not particularly useful by itself, but a very powerful skill if used correctly.
  • Wet creatures add 30% to their chance to be stunned (such as by a Blitz Bolt).
  • Wet creatures that become chilled will instead become frozen.
  • Many creatures that are made of fire, such as Charred Skeletons, will become Weak if you douse their fire with Rain.
  • Don't ignore the simple utility of putting out burning companions.
  • Exploskeletons' fuses can be extinguished using this spell, rendering them harmless.

Original Sin 2[]

Enables the user to summon rain in a large radius and can also be used to put out fire on enemies, allies and objects. On the spot of casting it will spawn a small water puddle and will expand over time. Use with caution as enemies can electrify it.

Locations[]

Traders[]

Following table shows all NPCs who are guaranteed to sell hydrosophist spellbooks, with their location and coordinates in the right column, from them. The location shown in the table (and the coordinates) are only for the initial location the NPC is in. Note that some of these may have other spell/skillbooks and goods to sell. Almira may follow the Godwoken on Lady Vengeance if her demands are met. Also note that Lizard Dreamer requires a persuasion check to be passed in order to speak with him, otherwise he (and the whole encampment) will turn hostile.

Trader Location (x, y) Trader Location (x, y)
Rezik Definitive Portrait (Original Sin 2)
Rezik
Fort Joy
(176, 155)
Simone Definitive Portrait (Original Sin 2)
Simone
Sanctuary of Amadia
(438, 46)
Almira Definitive Portrait (Original Sin 2)
Almira
Paradise Downs
(707, 391)
Bree (Icon)
Bree
Driftwood Square
(340,108)
Elf Stormchanter Definitive Icon (Original Sin 2)
Elf Stormchanter
Elven camp
(500, 316)
Water Incarnate Icon (Original Sin 2)
Trayde the Merchant
Temple of Tir-Cendelius
(259, 914)
Lizard Dreamer Definitive Icon (Original Sin 2)
Lizard Dreamer
Black Ring encampment
(238, 750)
Aravae Definitive Portrait (Original Sin 2)
Aravae
The Cathedral
(313, 354)
Friel Definitive Portrait (Original Sin 2)
Friel
The Cathedral
(318, 363)

Crafting[]

Rain Scroll (Original Sin 2) Rain Scroll


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