Divinity Wiki

Rogue is a survivor class in Divinity: Original Sin and the Enhanced Edition.


The job was supposed to be simple: Break into the vault, take the gold. The Rogue hadn't bothered to ask whose vault and whose gold it was - such questions were irrelevant.

Cold, thick steel and shining, precious gold had no human element, after all. One could be coaxed into yielding, and the other could be delivered to whomever had ordered the job in exchange for a small fee or, on particularly ill-fated occasions, the Rogue's life.

This job was, unfortunately, the latter.

The vault's internal mechanism clicked small high- and low-pitched sounds, satisfying to the practiced ear. A few more manipulations, and- success! The rogue pulled open the great, heavy door just enough to slip inside. Noiselessly, filling a satchel with gold, the thief had no time to react to the heavy hands that seized both busy shoulders.

'Well done,' it said, turning the Rogue to face the voice's owner. 'But anyone so adept with a lockpick should be working for the realm, not against it.'

'You managed to catch me,' the Rogue replied.

'I'm the Grand Master of the Source Hunters,' he laughed.

'I can catch anyone.'

Starting statistics[]

Following table shows all statistics, spells and items of the Rogue at the start of the game. There are some differences differences between Classic and Enhanced versions of the game including changes in stats, abilities, skills and items at their disposal.

In Enhanced Edition the Rogues ability Single-handed (from Classic) got replaced with Dual Wielding. Their skill Razor's Edge from Classic Edition got replaced with Precise Incision in Enhanced Edition. Reflecting the ability change the Rogue wields two Fighting knives instead of one. Another difference is that instead of 1 Minor Healing potion they have 2 Minor Healing potions and additionally the Rogue has Smoke Grenade.

Statistics of the default Rogue
Attributes Abilities Skills and Talents Equipment Additional Items
Both Editions:
Strength + 5
Constitution + 5
Intelligence + 5

Classic Edition:
Dexterity + 7
Speed + 7
Perception + 6

Enhanced Edition:
Dexterity + 8
Speed + 7
Perception + 5
Classic Edition:
Scoundrel + 1
Single-handed + 1
Sneaking + 1
Pickpocketing + 1
Lockpicking + 1

Enhanced Edition:
Scoundrel + 1
Sneaking + 1
Dual Wielding + 2
Walk in Shadows
Fast Track
Razor's Edge (Classic)
Precise Incision (Enhanced)

Fighting Knife
Fighting Knife x 2 (Enhanced)

Source Hunter's Armour
Travelling Bracers
Source Hunter Sarong
Travelling Boots
Both Editions:
Resurrect Scroll
The Order of the Source Hunters: A Brief History
Backpack x 1
Gold x 200

Classic Edition:
Minor Healing Potion x 2

Enhanced Edition:
Smoke Grenade
Minor Healing Potion x 1
Golden Grail
Zandalor's Trunks