“There are some skills that exist only in the shadows: only in worlds of cut-purses and cutthroats. No good, honest folk need to know how to throw a knife across a room with amazing accuracy. No good, honest folk need to know how to knock a person out with a chemistry-soaked rag or a well-executed stranglehold. No good, honest folk need to know how to step from the shadows and slit a throat. But of course there are plenty of folk out there who are neither good nor honest.
„
Roguery is a combat art, which does not center around using magic and appears in various forms across the Divinity Series.
Background[]
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Known Scoundrels[]
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Known Skills[]
“The skills of rogues and vagabonds are some of the oldest tricks in the tattered, ratty book. In most cases they are nothing more magical than a well-sharpened dagger and a quiet footstep, but they can take years to master. There are precious few young experts of these arts, but there are absolutely no elderly novices. You either learn these skills quickly when you’re young or you don’t grow old. When you walk in the shadows, the world rarely gives you second chances.
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Following table shows a list of skills that appear in Divinity Series. The actual effect of the skills may wary across the games and should be used only for lore information purposes.
The table is made of 4 parts: Name (icon of the skill), effect of the skill, required mastery of the combat skill set and the game in which the skill appears. Mastery indicates what amount of knowledge and expertise said character needs to use the skill (without the possiblity of backfiring). Unlike magic, combat skills cannot be transcribed unto scroll.
Name | Effect | Mastery | Game |
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Throwing Knife | Throw three small sharp knives at your targets from distance. | Starter | Original Sin II |
Fast Track | Use your skills to boost your speed for short while. | Novice | Original Sin |
Lacerate | Use your skills to viciously slash your enemy, making them bleed profusely. | Novice | Original Sin |
Precise Incision | Hurt your opponent where it hurts the most, effectively weakening them in process. | Novice | Original Sin |
Trip | Aim at the feet of your opponent during your attack and knock them on their back. | Novice | Original Sin |
Venomous Strike | Coat your weapon in powerful venom to further harm your foe over time. | Novice | Original Sin |
Walk in Shadows | Use your skills to hide in plain sight, becoming effectively invisible for short while. | Novice | Original Sin |
Eye Gouge | Slash your dagger across the eyes of your opponent, rendering them effectively blind. | Adept | Original Sin |
Appearances[]
Roguery appears as an ability, called Scoundrel, in Divinity: Original Sin (and its Enhanced Edition) and combat ability in Divinity: Original Sin II. For more specific information about Scoundrel in the games refer to:
Gallery[]
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References[]
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