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Disambiguation
For creature that lives underneath Fort Joy in Underground Tunnel, see Fire Slug.

Summon fire slug is a source pyrokinetic skill in Divinity: Original Sin II.

Description[]

Summon a fire slug. Your fire slug can create fire surfaces and launch linear fire attacks with Laser Ray and Slug Rush.

Scales off caster level and Summoning ability.

Locations[]

Traders[]

Following table shows all NPCs who are guaranteed to sell pyrokinetic spellbooks, with their location and coordinates in the right column, from them. The location shown in the table (and the coordinates) are only for the initial location the NPC is in. Note that some of these may have other spell/skillbooks and goods to sell. Almira may follow the Godwoken on Lady Vengeance if her demands are met.

Also sold by Hannag at Cloisterwood who sells only Adept and Expert Source spells of various magic schools. She is not exclusively Pyrokinetic vendor.

Trader Location (x, y) Trader Location (x, y)
Stingtail Definitive Icon (Original Sin 2)
Stingtail
Fort Joy
(200, 138)
Samadel Definitive Icon (Original Sin 2)
Samadel
Sanctuary of Amadia
(421, 44)
Almira Definitive Portrait (Original Sin 2)
Almira
Paradise Downs
(707, 391)
Ovis Definitive Icon (Original Sin 2)
Ovis
Driftwood Square
(353, 106)
Tovah Definitive Edition (Original Sin 2)
Tovah
Elven camp
(505, 311)
Lizard Monk Definitive Portrait (Original Sin 2)
Lizard Monk
Temple of Tir-Cendelius
(302, 912)
Black Ring Quartermaster Definitive Icon (Original Sin 2)
Black Ring Quartermaster
Black Ring encampment
(234, 769)
Friel Definitive Portrait (Original Sin 2)
Friel
The Cathedral
(318, 363)

Gift Bag: Pet Power[]

Gift bag: Pet Power allows the player to infuse not only their Incarnate but also all other summoned creatures. This includes Fire slug as well. Note that skills gained by infusing it, may differ from skills gained by infusing other summoned creatures.

Skill Infusions[]

Icon Name Effect
Farsight Infusion Farsight Infusion Grants Fire slug a Ranged Attack that deals damage based on their element.
Gives Magic Armour
Increases Damage by 25 %
Power Infusion Power Infusion Grants Fire slug Enrage and Battering Ram skills.
Gives Physical Armour.
Increases damage by 25 %
Shadow Infusion Shadow Infusion Grants Fire slug Chameleon Cloak and Cloak and Dagger skills.
Increases movement by 1
Increases damage by 25 %
Warp Infusion Warp Infusion Grants Fire slug Tactical Retreat and Trading Places skills.
Increases dodging by 15 %
Increases damage by 25 %

Elemental Infusions[]

Base
Icon Name Resistances Immunity Ability Skills
Electric Infusion Electric Infusion Air resistance + 100%
Earth resistance - 20%
Poison resistance - 20%
Shocked
Stunned
Aerotheurge +5 Vaporise
Fire Infusion Fire Infusion Fire resistance + 100%
Water resistance - 20%
Burning Pyrokinetic + 5 Supernova
Poison Infusion Poison Infusion Poison resistance + 100%
Air resistance - 20%
Poisoned Geomancer + 5 Swamp Golem
Water Infusion Water Infusion Water resistance + 100%
Fire resistance - 20%
Frozen Hydrosophist + 5 Cryogenic Stasis
Source
Icon Name Resistances Immunity Ability Skills
Acid Infusion Acid Infusion Poison resistance + 120%
Air resistance - 20%
Poisoned Geomancer + 10
Source points + 2
Acid Spores
Swamp Golem
Cursed Electric Infusion Cursed Electric Infusion Air Resistance + 120%
Earth Resistance - 20%
Poison resistance - 20%
Shocked
Stunned
Aerotheurge + 10
Source points + 2
Closed Circuit
Vaporise
Ice Infusion Ice Infusion Water resistance + 120 %
Fire resistance - 20%
Frozen Hydrosophist + 10
Source points + 2
Cryogenic Stasis
Steam Lance
Necrofire Infusion Necrofire Infusion Fire resistance + 120 %
Water resistance - 20%
Burning Pyrokinetic + 10
Source points + 2
Epidemic of Fire
Supernova
Gift Bag Pet Power exclusive
Icon Name Resistances Immunity Ability Skills
Blood Infusion Blood Infusion Maximum Physical Armour + 15%
Maximum Magic Armour + 15%
Bleeding Necromancer + 5
Warfare + 1
Silencing Stare
Cursed Blood Infusion Cursed Blood Infusion Maximum Physical Armour + 25%
Maximum Magic Armour + 25%
Bleeding
Decaying
Necromancer + 10
Warfare + 1
Source points + 2
Grasp of the Starved
Silencing Stare
Cursed Oil Infusion Cursed Oil Infusion Earth Resistance + 120%
Air Resistance - 20%
Maximum Magic Armour + 10%
Maximum Physical Armour + 10%
Petrified
Slowed
Geomancer + 10
Source points + 2
Dust Blast
Turn to Oil
Oil Infusion Oil Infusion Earth Resistance + 120%
Air Resistance - 20%
Petrified
Slowed
Geomancer + 5 Turn to Oil

Gallery[]

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