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Guardian burning bright with Source-ful flame,
Abide the sacred call; Reveal the godsless hall.

The Forgotten and the Damned is a side quest in Divinity: Original Sin 2.

Quick walkthrough[]

  • Enter the Bloodmoon Island and interact with one of the angel statues.
  • Read the book The Taming of the Holy Fire with character that has a "Scholar" tag.
  • Approach one of the statues and sing the song from the book.
  • Complete all the sub-quests:
    • Metalwork
      • Forge levers with Silver Bars and deal with the possesed
    • Delusions of Greatness
    • Silent as the Grave
    • The Sweet Shackles of Pain
      • Kill the demon that possesed the dwarf

Detailed walkthrough[]

  This section is missing, please fill it in.


First the godwoken needs to open the entrances to the respective vaults. To do so the godwoken needs a "Scholar" tag and read a book named: The Taming of the Holy Fire.

One of the books can be found in the Archives on the north-eastern side of Bloodmoon Island.

The book is in the pile of books on the right side of the room.

Afterwards the godwoken has to approach atleast one of the three angel statues and sing the hymn described in the book.

Once godwoken entered one of the vaults they will receive a quest associated with the respective vault. If the godwoken are unable to enter the deeper part of the vault they have to find an ancient forge. Once they had found the forge they receive the quest Metalwork.


Metalwork[]

Ancient Forge

Ancient Forge

Odd, old thing, isn't it...
Godwoken

This quest is received after the godwoken finds a forge on the northern side of Bloodmoon Island.(X:317,Y:477)

The godwoken has to find "silver bars" which are scattered throughout the island and forge them into levers. One of the silver bars is right next to the forge.

The levers are essential for entering two of the three vaults.

Delusions of Greatness[]

Delusions of Greatness

Rajjarima shackled

You must not speak to it! You must not speak to the one who must be chained! It will steal your soul! It will steal your very soul!
Robert

The quest is accepted upon entering the vault at Bloodmoon Isle.(X:306,Y:392)

Once the godwoken enter it they have to speak with spirit of brother Robert. The Robert will refuse to speak with them until the godwoken had restored the lever to the door.

Inside the vault is a chained lizard Rajjarima, who is a godwoken as well. When godwoken speaks with her she firstly asks if they could set her free, in exchange for power. If they refuse she asks twice more. If they refuse her again she attempts to hypnotise them and the godwoken has to pass a persuasion check.

  • The persuasion options are: Constitution, Intelligence, Strength and Wits.
  • To pass the persuasion checks the godwoken needs 5 points in Persuasion.

The last option avaliable dialogue option forces godwoken to free Rajjarima who takes all source from the godwoken who freed her. This will also take place if godwoken fails the persuasion check.

The moment Rajjarima breaks free a fight takes place.

The quest can only be completed when Rajjarima dies.

Silent as the Grave[]

Silent as the Grave

Possesed child and her cat

Some... some form of demon seized her, and nested inside her mind. She cannot speak or move. We did what we could to help, but we could not risk provoking the beast within...
Morgan

This sub-quest is accessed by reading a report about the child or accessing her vault. (X:253,Y:394)

Once player accessed her vault they have to persuade the spirit of Morgan, to allow them to go onward, by promising him that they will take her far away from the place and not harm her.

To be able to progress this quest the player must forge a silver lever and persuade a ghost of brother Morgan to be able to proceed deeper into the vault. Once in the vault the player may progress the quest in few ways:

  • Kill the girl and the cat Buttons
  • Persuade the cat Buttons to let godwoken help the child.
    • There are three avaliable persuasion options: Strength, Finesse and Intelligence
  • Should the Godwoken decide to help the child they must destroy the pillars shackling the child.
  • After godwoken breaks the pillars they have to persuade the child to respond to them:
    • There are three persuasion options: Strength, Wits and Memory
  • If the persuasion is succesful the child is transported unto Lady Vengeance lower deck

The Sweet Shackles of Pain[]

The Sweet Shackles of Pain

The possesed dwarf

This demon gluts itself on pain. Only the utmost torture would draw him forth.
Kalvin

This quest is accessed by reading a certain book about a possesed dwarf in the islands vault or by directly accessing the specific vault.

To access the deeper part of the vault the Godwoken has to forge a lever and persuade a spirit of brother Kalvin.

To succesfully exorcise the dwarf the godwoken must damage him. Once on low health a demon will jump out of his body. Upon attacking the demon it will jump into any present character and possess it.

To get rid of possesion the godwoken has to be damaged. It should be noted that the demon may jump unto another character in its vicinity, if this happens the possesed character has to be damaged until the demon jumps out.

Once the demon is dead the quest is completed and the dwarf leaves the vault.

Rewards[]

  This section is missing, please fill it in.
  • Delusions of Greatness
    • Killing Rajjarima awards 36 100 exp
    • Completing the sub-quest awards 21 675 exp
  • Sweet Shackles of Pain
    • Teleporting the child to Lady Vengeance awards 14 450 exp

Notes[]

  • This quest, along with the sub-quests cannot be completed if character does not have Spirit Vision and character with "Scholar" tag.
  • The quest Silent as the Grave in classic edition didn't have any closure because the child remained in the lower part of Lady Vengeance for the rest of the game. This was changed in Definitive version.
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