For the book in Divinity: Original Sin, see The Legend of the Weresheep.
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The Legend of the Weresheep is a quest in Divinity: Original Sin. The quest is initiated when you find any one of the books indicating the existence of the Weresheep. This quest can only be resolved once the Phantom Forest area is accessible towards the end of the game.
Walkthrough[]
- Enter the Cyseal Old Church graveyard from the South West and follow the path until the first set of stairs. Immediately to the right are two tombs, the first belonging to Madame M. Montgomery. You will need high perception to spot the dig site between the tombs and get the book The Legend of the Weresheep.
- Complete Infiltrating The Immaculates until you can access eastern Luculla. After you enter the waypoint portal in Loic's basement (the room with the 2 bloodstones), head for and enter the cave to the south at the bottom of the hill.
- Climb the stairs to enter the main level of The Cave of Portals. Keep left while following the path and enter the first portal you see to your left. You will immediately find a dig spot when you exit the portal. Speak to the weresheep's ghost and exhaust the dialogue options.
Important: Once you have completed the riddle of the portals (that takes you to the library), you cannot easily reach the dig spot! See the workaround section below. - Find the parchment, The Last Weresheep in King Boreas' treasure room in Hiberheim. during the course of Eternal Winter.
- Progress through Follow The Wizard until you can get through the poison barrier that bars the way to the Phantom Forest. You want to bear North East and find the Phantom Forest - Thorny Grounds Waypoint Shrine, which is just north of the giant titan head. Head north from the Portal and you will arrive at a large, runed tree (the kickstarter tree). Place a stardust herb on the ground in front of the tree and wait a moment for the weresheep to appear.
- There are several ways of obtaining the weresheep's wool:
- Trade with the Weresheep and buy the wool for 1 coin. (In the Enhanced Edition you cannot trade with it even with the Pet Pal talent, but you can pickpocket it)
- Speak to the Weresheep and win the RPS game and the Weresheep Wool.
- Kill the Weresheep for the wool and 12600 XP (31500 XP in EE).
- After obtaining the wool, go to the Elemental Forge in Northern Hiberheim from Find The Witch!
- Use the wool on the forge to obtain the Weresheep armor set and complete the quest (no crafting skill required).
Workaround for doing reaching the ghost after the riddle[]
In case you solved the riddle of the portals before step 3 of the above walkthrough (talking to the ghost), you can no longer re-enter the required ice portal. There is a exploit to work around this though.
- You need a character with high strength. 21 STR or a bit less should be enough. You can briefly boost it with some food. If needed, use money-making strategies to add tormented souls to dual-wielded weapons and buy STR rings and other gear temporarily. If you have no STR-based characters you can spend money with Moloch to redo a character if you have him unlocked.
- Make sure your characters are grouped up. And select the high STR character.
- You should have the teleporter pyramids ready.
- Use the "Luculla Forest - Immaculate Trials" waypoint and go back to the entrance of the cave.
- Go next to the furthest point at the chest, barrels, and box near the entrance roughly around x:700 y:150.
- Drop one of the pyramids down next to you.
- Move it without picking it up as close to the edge as possible via dragging.
- Move it without picking it up to one of two valid spots near the waterfall on the other side of the chasm. See screenshot on the right.
- Activate the remaining pyramid to teleport over and pick up the thrown pyramid.
- Walk to the digging spot and continue with the above guide (part of step 3).
Rewards[]
- Weresheep Armour, Boots, Bracers, and Helmet
- 4590 Exploration XP
- Optional fight : 12600 XP (EE = 31500 XP)