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Thieves' Guild Entry Tests is a side quest in Divine Divinity.

Quick walkthrough[]

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Walkthrough[]

Lain in Poor area might have told you to speak with Rob for work. Talk to Rob if he needs any work done.

First Thieves' Guild entry test[]

First test involves stealing Royal Chain from Inn drunkard called Sweeney. Since It's not possible to buy it from Sweeney, one needs to either;

Whichever method is chosen, experience is awarded upon receiving necklace. Rob's disposition also increases by 10.

  • IF dialogue is closed after bringing necklace to Rob, he doesn't offer next test again.

Second Thieves' Guild entry test[]

Second test involves lockpicking cellar door and to bring bottle of ale from locked room. Upon returning to Rob with ale, he rewards with experience, increases either Lockpick, Pickpocket or Evade trap as additionally tells about suitable locations for thievery skills, namely Sir Dante Mansion, Sir Patrick Mansion, Rivertown Market and Dwarven Halls entrance. Rob's disposition also increases by 33.

Quest NPC's[]

Quest items[]

  • Royal Chain


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