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Commander Rhode instructed me to enter a tomb in Broken Valley chapel and confront a restless ghost in there. This will help me to ease the Dragon memories that swirl in my mind until we head back to Rivertown.

To Lay a Ghost to Rest is a quest given by Rhode which takes place in tomb of the chapel in Broken Valley village in Divinity II: Ego Draconis.

Quick Walkthrough[]

  • Speak with Rhode
  • Enter the tomb in the chapel
  • Approach the altar
  • Defeat Lord Arben
  • Return to chapel and speak with Rhode

Detailed Walkthrough[]

The key required to start this quest is given to you by Rhode. After you complete Chasing the Dragon, during your dialog there is a cut scene. Rhode explains you are being affected by the Dragon memories and need to do this before it is too late.

Rhode gives you a key to unlock the tomb door and instructs to go slay a ghost in the chapel tomb. Go into the chapel straight ahead and to the right is a locked door (which you now have the key for) it will take you into the tomb.

The foe you are facing is Lord Arben a level 5 ghost and he summons two level 4 skeletons, you should be at least 4 or 5 for this. Kill the ghost (actually, he will stop the fight before being killed), loot the place, then exit, only to run into Rhode.


Ego Draconis version[]

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Dragon Knight Saga version[]

  • Default: 1800 exp, 700 gold
  • Extra (2 choices): 800 exp, 350 gold, 1 random minor charm, 1 random rare quality weapon, random minor or lesser quality potions
  • Arben's Sword
    • The sword is temporarily taken away by Rhode, however later in the game she will return it
  • Access to the western section of the valley