“Spawn bone totems near every enemy in the area. Bone totems have ranged attacks that deal physical damage.
„—Skill description
Totems of the Necromancer is a master necromancer source skill in Divinity: Original Sin II.
Description[]
Skill[]
Totems of the Necromancer is a summoning necromancer source skill that allows caster to conjure bone totem at the feet of any living or dead hostile characters in 13 meter radius for 4 turns. The totems have no Physical Armour or Magic Armour and deal physical damage with its basic ranged attacks. The totems have only 1 Action Point and as such will only attack once per turn.
Since Totems of the Necromancer relies on Necromancy magic it cannot be cast if character is affected by Silenced status effect. The projectiles of Bone Totems are reflected back when their target is under Deflective Barrier (Definitive Edition). If the only available target is under such barrier the Totems will skip their turn.
Scroll and Skillbook[]
Totems of the Necromancer skillbook is a magical item that allows its reader to learn Totems of the Necromancer skill, if they have at least 5 points into Necromancer ability, and use it indefinitely. In order to be able to cast the skill, character needs 3 free memory slots. Note that the book will disappear once read. The book weights 0.5 and its base value is 3000 gold. Since Totems of the Necromancer is a master Necromancer skill, traders will start selling the skillbook once Godwoken reach level 16.
Totems of the Necromancer is one of the few magic-based skills in the game that does not have a scroll.
Skill Modifiers[]
Totems of the Necromancer is a summoning skill and as such it is primarily affected by Level, Summoning ability of the caster. Due to the bone totems relying heavily on physical attacks and skills it also receives large bonus from Warfare ability. The Bone Totems begin to receive points into Warfare when caster is level 2. Following table shows at which level the totem receives points into Warfare.
Caster Level | Warfare | Caster Level | Warfare |
---|---|---|---|
1 | 0 | 12 - 14 | 4 |
2 - 4 | 1 | 15 - 18 | 5 |
5 - 8 | 2 | 19 - 21 | 6 |
9 - 11 | 3 | 22 - 24 | 7 |
25 - 28 | 8 | 29 - 30 | 9 |
Totems of the Necromancer properties can be affected by talents and skills.
Consumable Items | Description | Skills | Description | Talents | Description |
---|---|---|---|---|---|
— | — | Skin Graft |
Resets skill cooldown | Elemental Affinity |
Decreases AP cost of Totems of the Necromancer by 1 point if caster stands in any type of blood surface |
— | — | Apotheosis |
Reduces the Source Point cost of Totems of the Necromancer to 0 for 2 turns | — | — |
— | — | Cannibalize |
Destroy summoned fire slug. Caster receives up to 100% of their Vitality, Physical Armour and Magic Armour. | — | — |
— | — | Supercharger |
Increases damage done by Totems of the Necromancer by 50 % but it will perish next turn. | — | — |
— | — | Door to Eternity |
Prevent all summoned fire slug, in range and sight of the caster, to die from damage or disappear after their duration ends. | — | — |
Locations[]
Traders[]
Following table shows all NPCs who are guaranteed to sell necromancer spellbooks, with their location and coordinates in the right column, from them. The location shown in the table (and the coordinates) are only for the initial location the NPC is in. Note that some of these may have other spell/skillbooks and goods to sell. Out of these only Tarquin is guaranteed to follow the Godwoken as they travel with Lady Vengeance. Jahan may join the Godwoken on the ship as well if his demands are met.
Trader | Location (x, y) | Trader | Location (x, y) |
---|---|---|---|
Mona |
Fort Joy (233, 134) |
Kerban |
Sanctuary of Amadia (413, 23) |
Tarquin |
Dallis' Stateroom (340, 493) |
Bree |
Driftwood Square (340, 108) |
Jahan |
Cloisterwood (291, 286) |
Jawbone the Merchant |
Temple of Tir-Cendelius (262, 916) |
Black Ring Alchemist |
Black Ring encampment (228, 771) |
Victor Voss |
Arx (252, 314) |
Changes[]
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