The Loop (Games)
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Traits are gained through conversations. They show the personality of the character. The bonuses are applied when one side of the trait has higher points than the other.
|Left bonus||Left||Right||Right bonus|
|+2 Reputation||Altruistic||Egotistical||+1 Bartering|
|+1 Willpower||Independent||Obedient||+1 Willpower when an ally with Leadership is in sight|
|+1 Leadership||Righteous||Renegade||+1 Pickpocketing|
|Immune to Charmed||Blunt||Considerate||+1 Charisma|
|Immune to Fear||Spiritual||Materialistic||+1 Loremaster|
|+3% Critical Chance||Compassionate||Heartless||+20% chance to hit when backstabbing|
|+1 Initiative||Bold||Cautious||+1 Sneaking|
|+1 Crafting||Pragmatic||Romantic||+1 Lucky Charm|
|Immune to Cursed||Forgiving||Vindictive||+20% chance to hit on attacks of opportunity|
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