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Two-Handed increases a character's critical chance and critical multiplier when using two-handed weapons (swords, axes, spears, staffs, scythes, etc.), but NOT bows or crossbows. (v. 2.0.119.430 Enhanced Edition)

Two-handed weapons use a medium number of action points to attack with each turn, generally 4.

Skill progression Edit

Ability level

Bonus damage

1 10% chance, 220% multiplier
2 14% chance, 240% multiplier
3 18% chance, 260% multiplier
4 22% chance, 280% multiplier
5 25% chance, 300% multiplier