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Wands are elemental weapons in Divinity: Original Sin.

Characteristics[]

Wands are single handed, magically imbued weapons. Each each attack will deal elemental damage, dependant on the type of the weapon. In addition to this, wanded can be dual wielded, enabling the character to cast two ranged attacks of one or two elements (if each wand has a different element).

Depending on the characters intelligence and level, each wand attack costs 3 AP when they are of equal greater level of the base requirements. In addition to this, wands also come with an innate spell of its elemental type, which is generally limited to three to five uses before being expended and the ability point cost of this spell is based on the characters elemental level. After the spell has been expended, the standard ranged attack can still be used.

Variants[]

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